To export music:

  * Go to the "Order and Options" page (F11)
  * Enter the name of the file without extention in the "Music export file" 
    text box
  
  * Go to the Pattern page (F2)
  * Hit CTRL+E, if all goes well (no song/instrument or path errors) the music 
    data should get exported to the export directory
    
To export sound effects:

  * Go to the "Order and Options" page (F11)
  * Enter the name of the file without extention in the "Inst/SFX export file" 
    text box
 	* Go to the instrument page (F3)
    
  * Hit CTRL+E, if all goes well (no song/instrument or path errors) the sound 
    effect data should get exported to the export directory

Compiling a ROM:

  there are two examples on how to compile a working GameBoy ROM in 
    player/multibnk/
  and
    player/one_bank/
  provided the tools from 
    http://www.otakunozoku.com/rednex-gameboy-development-system/
    ( RGBASM.EXE, RGBFIX.EXE, and XLINK.EXE)
  are put into the bin/ directory the batch file will compile a test rom using
  the music and sound effect files specified in music.def and sfx.def

