    _______________  _____________  _____________  ___________  
   /               \/             \/             \/           \\
  /        _       /              /              /             \
  \\      //      /    ____//    /    ____//    /      __      /
  /      //      /    /____/    /    /____/    /       /      / 
 /      //      /    //        /    //        /       /      /  
/      //      /              /              /       /\_____/   
\_____//______/\_____________/\_____________/\______/           

[  S T A T E     O F     T H E     A R T     S L A C K I N G  ]


-------------------- DM.03 - Vertical Hold --------------------
              <<<  RELEASED AT REVISION 2024  >>>

             Code, Graphics, Music, SFX -  Sirocco
             Misc Spriting              -     0xDB
             Amoral Support             - Bentacle

---------------------------------------------------------------


Vertical Hold leverages the following kit:

Raylib      - Hardware access
Moai        - Pixel editing
FamiStudio  - NES audio editor
Audacity    - General audio editor
Armcadia    - Tentacles




---------------------------------------------------------------
       <<<  HOW TO GET INTO THE NOT-SO-HIDDEN GAME  >>>
     
run the demo with "myth" argument. So type "dm003.exe myth"
without quotes, obviously.

---------------------------------------------------------------



Menu navigation: (can also use gamepad buttons)
Enter     - Select
Backspace - Cancel


ARROW keyset:
Arrow keys - Move (double tap l/r to dash)
                  (Hold down to fall through platforms)
I - Jump
J - Advanced attack (no direction = shoot)
                    (hold l/r = rocket dash)
                    (hold u   = Grenade toss)
                    (hold d   = Kick slam <only works in air>)
K - Normal attack   (no direction = punch)
                    (hold l/r = dashing punch)
                    (hold u   = uppercut)
                    (hold d   = kick spin)
L - Sliding dodge

U/O - Shield




WASD keyset:
WASD keys - Move  (double tap a/d to dash)
                  (Hold s to fall through platforms)
T - Jump
G - Advanced attack (no direction = shoot)
                    (hold l/r = rocket dash)
                    (hold u   = Grenade toss)
                    (hold d   = Kick slam <only works in air>)
F - Normal attack   (no direction = punch)
                    (hold l/r = dashing punch)
                    (hold u   = uppercut)
                    (hold d   = kick spin)
H - Sliding dodge

R/Y - Shield





GAMEPAD layout:
Dpad or Left analog stick - Move (double tap l/r to dash)
                                 (Hold down to fall through platforms)

top button  - Jump
left button - Advanced attack (no direction = shoot)
                              (hold l/r = rocket dash)
                              (hold u   = Grenade toss)
                              (hold d   = Kick slam <only works in air>)
Bottom button - Normal attack   (no direction = punch)
                           (hold l/r = dashing punch)
                           (hold u   = uppercut)
                           (hold d   = kick spin)
Right button - Sliding dodge

L/R Bumper - Shield




Greetz to all the cool froods in the scene.
Let's doi it again next year, right?

- Sirocco, 03/30/24


