<MAIN> notelka |0|1</MAIN>
<KIMG> logoscr | data/outsiders.iff </KIMG>
<KDBM> DBMmusic | data/dhl2020.DBM  </KDBM>
<ktable> fadetable | 0,0 |50,0 |225,1 |450,1 |550,0 </ktable>

<KIMG> txt3 | data/dhlogo.iff </KIMG>
<KIMG> texture256x256 | data/texture-b.iff </KIMG>
<KIMG> txt4 | data/texture-m.iff </KIMG>
<KCAM> cam_1 | 0|0|0|0|0|0|1  </KCAM>
<KCOLORTABLE> coltab2 | data/remaptable.iff |1|  0|  0|  0    </KCOLORTABLE>
<KRECT> rc_fA  |0|0|1|1|  |0|0|1|1| </KRECT>
<BMFONT> bmft  | data/fontdhl.iff | 32 |  32 | 8 | abcdefghijklmnopqrstuvwxyz0123456789    !?'[],-. </BMFONT>
<KIMG>   imfont| data/fontdhl.iff  </KIMG>
<KTEXT> scrltxt | Hi All on DiHalt 2022! Greets 2 ADAM BAZAROFF, BLACK FOX, CRAZY BENDER, DIKIY, EA, ED, INTROSPEC, KAKOS NONOS, KUVO, KOTSOFT, LASOFT, LILKA, LVD, MMA, MANWE, MMCM, MOROZ1999, NODEUS, NQ, NIHIRASH, NYUK, OISEE, ORGANISM, PULSAR, FATAL SNIPE, FLAST, FYREX, QUIET, Q-MASTER, SAND, SHURAN33, SQ, TMK, VINNNY! AND ALL SPECCY PEOPLES! Big Thanks mankind 4 Karate Fighter Demo-Script... Some code from tutorials, and i take fade code from RESETkani 2012 invitation by AmiGanS. Sorry!</KTEXT>

<Kimg> t0  |data/texture-m.iff </Kimg>
<Kimg> t1  |data/texture-b.iff </Kimg>
<Kimg> t2  |data/texture-b.iff </Kimg>
<Kimg> t3  |data/texture-b.iff </Kimg>
<Kimg> t4  |data/texture-b.iff </Kimg>
<Kimg> t5  |data/texture-b.iff </Kimg>

<t3dmapping> tmap0 | t0  </t3dmapping>
<t3dmapping> tmap1 | t1  </t3dmapping>
<t3dmapping> tmap2 | t2  </t3dmapping>
<t3dmapping> tmap3 | t3  </t3dmapping>
<t3dmapping> tmap4 | t4  </t3dmapping>
<t3dmapping> tmap5 | t5  </t3dmapping>

<World3D> world1 </World3D>
<Cube> kubyatina | world1 |0|0|0|0|0|0|1|1|1|tmap0|tmap1|tmap2|tmap3|tmap4|tmap5 </Cube>
<KCAM> kamera |0|0|-4|0|0|0|1  </KCAM>

<KSCRIPT>
    <ID> notelka </ID>

	<PLAY> logo | 650 | 0 | 1 </PLAY>
	<PLAY> blankpart | 50 | 0 | 1 </PLAY>
	<PLAY> mainpart | 1600 | 0 | 1 </PLAY>
	<PLAY> scroll | 3100 | 0 | 1 </PLAY>

</KSCRIPT>

<KSCRIPT><ID> NormalScript </ID>
    <PLAY> pa1 | 100 | 0 | 1 </PLAY>
    <PLAY> pa2 | 400 | 0 | 1 </PLAY>
    <PLAY> pa3 | 200 | 0 | 1 </PLAY>
    <PLAY> pa1 | 200 | 0 | 1 </PLAY>
    <PLAY> pa2 | 200 | 0 | 1 </PLAY>
    <PLAY> pa3 | 200 | 0 | 1 </PLAY>
    <PLAY> pa1 | 200 | 0 | 1 </PLAY>
    <PLAY> pa2 | 200 | 0 | 1 </PLAY>
</KSCRIPT>

<KSCRIPT><ID> ScriptOut </ID>
	<PLAY> pa_Out1 | 150 | 0 | 1 </PLAY>
	<PLAY> pa_Out2 | 150 | 0 | 1 </PLAY>
	<PLAY> pa_Out3 | 150| 0 | 1 </PLAY>
	<PLAY> pa_Out2 | 150 | 0 | 1 </PLAY>
	<PLAY> pa_Out1 | 150 | 0 | 1 </PLAY>
	<PLAY> pa_Out2 | 150 | 0 | 1 </PLAY>
	<PLAY> pa_Out3 | 150| 0 | 1 </PLAY>
	<PLAY> pa_Out2 | 150 | 0 | 1 </PLAY>
</KSCRIPT>

<KSCRIPT><ID> ScriptIn </ID>
	 <PLAY> pa_In1 | 150 | 0 | 1 </PLAY>
	 <PLAY> pa_In2 | 150 | 0 | 1 </PLAY>
	 <PLAY> pa_In3 | 150 | 0 | 1 </PLAY>
	 <PLAY> pa_In2 | 150 | 0 | 1 </PLAY>
	 <PLAY> pa_In1 | 150 | 0 | 1 </PLAY>
	 <PLAY> pa_In2 | 150 | 0 | 1 </PLAY>
	 <PLAY> pa_In3 | 150 | 0 | 1 </PLAY>
	 <PLAY> pa_In2 | 150 | 0 | 1 </PLAY>
</KSCRIPT>
----------------------------------------------------------------------------------------------------------------
<KPART> <ID> blankpart </ID>
    <Fx>
		<Pa> FillRc </Pa><Pa></Pa><Pa>cte| 0 </Pa></Fx>
</KPART>
----------------------------------------------------------------------------------------------------------------
<KPART> <ID> logo </ID>
    <Fx>
		<Pa> PlayDBM </Pa>
			<Pa> DBMmusic </Pa></Fx>
    <Fx>
        <Pa> BindPalette </Pa>
        <Pa> aft |fadetable|0|0  </Pa>
        <Pa> cte |0  </Pa>   
        <Pa> cte |0  </Pa>   
        <Pa> logoscr  </Pa>
        <Pa> logoscr  </Pa>
        <Pa> cte |0  </Pa>   
        <Pa> cte |0  </Pa>   
        <Pa> logoscr  </Pa>
        <Pa> logoscr </Pa> 
        <Pa> cte |0 </Pa>    
        <Pa> cte |0 </Pa>    
        <Pa> logoscr </Pa> 
        <Pa> logoscr </Pa> 
    </Fx>
    <Fx> 
		<Pa> FillRc </Pa> <Pa></Pa> <Pa> cte |0 </Pa> </Fx>
    <Fx>
        <Pa> SpritePlain </Pa>
        <Pa> </Pa>
        <Pa> logoscr </Pa>    
        <Pa> cte |0 </Pa> 
        <Pa> cte |0 </Pa> 
        <Pa> cte |1 </Pa> 
        <Pa> cte |1 </Pa> 
    </Fx>
</KPART>
----------------------------------------------------------------------------------------------------------------
<KPART> <ID> mainpart </ID>
    <Fx>
		<Pa>setpalette</Pa>
        <Pa> texture256x256 </Pa>
    </Fx>
    <Fx>
		<Pa> PlayScriptLink </Pa>
		<Pa> NormalScript </Pa>
		<Pa>AFF|0|1</Pa>
		<Pa> ScriptOut </Pa>
		<Pa> ScriptIn </Pa>
    </Fx>
</KPART>
----------------------------------------------------------------------------------------------------------------
<KPART> <ID> pa_Out1 </ID>
	<Fx>
		<Pa> setrect </Pa>
		<Pa> rc_fA  </Pa>
		<pa> bounce|0|50|2000|0|1</pa>
		<Pa> 3cte|0|1|1  </Pa>
		<Pa> 4cte|0|0|1|1 </Pa>
	</Fx>
</KPART>
----------------------------------------------------------------------------------------------------------------
<KPART> <ID> pa_In1 </ID>
	<Fx>	
		<Pa> setrect </Pa>
		<Pa> rc_fA  </Pa>
		<Pa> 2cte|0|0  </Pa>
		<pa> bounce|0|50|2000|0|1.001</pa>
		<Pa> cte|1 </Pa>
		<Pa> 4cte|0|0|1|1 </Pa>
	</Fx>
</KPART>
----------------------------------------------------------------------------------------------------------------
<KPART> <ID> pa_Out2 </ID>
	<Fx>
		<Pa> setrect </Pa>
		<Pa> rc_fA  </Pa>
		<Pa> cte|0  </Pa>
		<pa> bounce|0|50|2000|0|1</pa>
		<Pa> 2cte|1|1  </Pa>
		<Pa> 4cte|0|0|1|1 </Pa>
	</Fx>
</KPART>
----------------------------------------------------------------------------------------------------------------
<KPART> <ID> pa_In2 </ID>
	<Fx>
		<Pa> setrect </Pa>
		<Pa> rc_fA  </Pa>
		<Pa> 3cte|0|0|1  </Pa>
		<pa> bounce|0|50|2000|0|1.001</pa>
		<Pa> 4cte|0|0|1|1 </Pa>
	</Fx>
</KPART>
----------------------------------------------------------------------------------------------------------------
<KPART> <ID> pa_Out3 </ID>
	<Fx>
		<Pa> setrect </Pa>
		<Pa> rc_fA  </Pa>
		<Pa> cte|0  </Pa>
		<pa> bounce|0|50|2000|0|-1</pa>
		<Pa> cte|1  </Pa>
		<pa> bounce|0|50|2000|1|0</pa>
		<Pa> cte|0  </Pa>
		<pa> bounce|0|50|2000|0|-1</pa>
		<Pa> cte|1  </Pa>
		<pa> bounce|0|50|2000|1|0</pa>
	</Fx>
</KPART>
----------------------------------------------------------------------------------------------------------------
<KPART> <ID> pa_In3 </ID>
	<Fx>
		<Pa> setrect </Pa>
		<Pa> rc_fA  </Pa>
		<Pa> cte|0  </Pa>
		<pa> bounce|0|50|2000|1|0</pa>
		<Pa> cte|1  </Pa>
		<pa> bounce|0|50|2000|2|1</pa>
		<Pa> cte|0  </Pa>
		<pa> bounce|0|50|2000|1|0</pa>
		<Pa> cte|1  </Pa>
		<pa> bounce|0|50|2000|2|1</pa>
   </Fx>
</KPART>
----------------------------------------------------------------------------------------------------------------
<KPART> <ID> pa1 </ID>
    <Fx>
        <Pa> Twirl </Pa>
        <Pa> rc_fA </Pa>
        <Pa> texture256x256 </Pa>
        <Pa>SIN|0|0.5|0.25</Pa>
        <Pa>COS|0|0.5|0.25</Pa>
        <Pa>SIN|0|0.05|1</Pa>
        <Pa>CTE|0.2</Pa>
        <Pa>sin|0|0.4|0.9</Pa>
        <Pa>CTE|0</Pa>
        <Pa>cte|0</Pa>
        <Pa>cte|0</Pa>
        <Pa>CTE|0</Pa>
    </Fx>
</KPART>
----------------------------------------------------------------------------------------------------------------
<KPART> <ID> pa2 </ID>
   <Fx>
		<Pa> Warper </Pa>
        <Pa> rc_fA </Pa>
        <Pa> txt3 </Pa>
        <Pa>CTE|0.8</Pa>
        <Pa>CTE|0.8</Pa>
        <Pa>SIN|0|0.25|0.03</Pa>
        <Pa>COS|0|0.25|0.03</Pa>
        <Pa>CTE|0.4</Pa>
        <Pa>CTE|0.2</Pa>
        <Pa>SIN|0|0.2|2</Pa>
        <Pa>COS|0|0.3|2</Pa>
        <Pa>CTE|0</Pa>
    </Fx>
		<Fx>
			<Pa>RadialBlur</pa>
			<Pa> rc_fA </Pa>
			<Pa> coltab2 </Pa>
			<Pa> sin|0.5|0.4|0.2 </Pa>
			<Pa> sin|0.5|0.3|0.2</Pa> 
			<Pa>cte|0.92</Pa>
			<Pa>cte|0.92</Pa>
    </Fx>
</KPART>
----------------------------------------------------------------------------------------------------------------
<KPART> <ID> pa3 </ID>
  <Fx>
        <Pa> Twirl </Pa>
        <Pa> rc_fA </Pa>
        <Pa> txt4 </Pa>
        <Pa>SIN|0|0.5|0.25</Pa>
        <Pa>COS|0|0.5|0.25</Pa>
        <Pa>SIN|0|0.05|1</Pa>
        <Pa>CTE|0</Pa>
        <Pa>CTE|0</Pa>
        <Pa>CTE|0</Pa>
        <Pa>SIN|0|0.3|0.5</Pa>
        <Pa>COS|0|0.1|32</Pa>
        <Pa>CTE|0</Pa>
    </Fx>
</KPART>
----------------------------------------------------------------------------------------------------------------
<KPART>	<ID> scroll </ID>

    <Fx>
        <Pa> SetPalette </Pa> палитра 
        <Pa> imfont </Pa> палитра из файла
    </Fx>

	<Fx>
		<Pa> FillRc </Pa>
		<Pa></Pa>
		<Pa>cte| 0 </Pa>
	</Fx>
		<Pa> BindPalette </Pa>
		   <Fx>
				<Pa> DisplayTextPlain </Pa>
        <Pa></Pa>               
        <Pa> bmft </Pa>        
        <Pa> scrltxt </Pa>     
        <Pa> cte | 1000 </Pa> 
        <Pa> cte | 1000 </Pa> 
        <Pa> cte | 0 </Pa> 
        <Pa> aff |1    |-0.01</Pa>          
        <Pa> sin |0.7 |1.6|0.15 </Pa>
        <Pa> aff |1.0625 |-0.01 </Pa>
        <Pa> sin |0.88|1.6|0.1 </Pa>
	</Fx>
</KPART>
----------------------------------------------------------------------------------------------------------------