#************************#
# music					 #
#************************#
[MUSIC]
FileName=beatbumper.mp3

#*****************************************************************#
# effect listing (sequential effects, no overlays and PPs, etc)   #
#*****************************************************************#
[EFFECT]
EffectName=FX_PostprocessorEntry;
LayerID=0;
StartTime=0;
StopTime=151000;
[EFFECT]
EffectName=FX_PostprocessorRender;
LayerID=99;
StartTime=0;
StopTime=151000;
[EFFECT]
EffectName=BorderOverlay;
LayerID=98;
StartTime=0;
StopTime=151000;
#*****************************************************************#

#*****************************************************************#
[EFFECT]
EffectName=SkyScene;
LayerID=1;
StartTime=0;
StopTime=17166;
[MESSAGE]
TargetEffect=SkyScene;
MessageText=flash;
ActivationTime=5251, 10395, 13825;
#*****************************************************************#


#*****************************************************************#
#ride autobahn bawoe to booklow#
[EFFECT]
EffectName=CityScene;
LayerID=2;
StartTime=17166;
StopTime=71376;
#*****************************************************************#

#*****************************************************************#
# black cool object#
[EFFECT]
EffectName=BlackObject;
LayerID=180;
StartTime=17166;
StopTime=31330;
#*****************************************************************#


#*****************************************************************#
#raven doin da catwalk - spectrum synched'o'course#
[EFFECT]
EffectName=WalkScene;
LayerID=2;
StartTime=31330;
StopTime=44795;
#*****************************************************************#

#*****************************************************************#
# black cool object2#
[EFFECT]
EffectName=BlackObject2;
LayerID=180;
StartTime=44095;
StopTime=61676;
[MESSAGE]
TargetEffect=BlackObject2;
MessageText=change;
ActivationTime = 44673, 45088, 45546, 45947, 46411, 46847, 47266, 47674, 48087, 48522, 48941, 49343, 49825, 50289, 50719, 51077, 51530, 52021, 52401, 52791, 53239, 53675, 54082, 54479, 54931, 55417, 55836, 56259, 56724, 57126, 57445;
[MESSAGE]
TargetEffect=BlackObject2;
MessageText=stomp;
ActivationTime =57717, 57851, 58014, 58149, 58282, 58399;
#*****************************************************************#


#*****************************************************************#
# disco sphere, additive blended, spectrum synched#
[EFFECT]
EffectName=GlassScene;
LayerID=3;
StartTime=31330;
StopTime=71376;
#*****************************************************************#

#*****************************************************************#
# ride baiwei to eggen#
[EFFECT]
EffectName=RideScene;
LayerID=2;
StartTime=71376;
StopTime=99481;
StopTime=99481;
#[MESSAGE]
TargetEffect=RideScene;
MessageText=fade_down;
ActivationTime=99481;
[MESSAGE]
TargetEffect=RideScene;
MessageText=fade_up;
ActivationTime=126018;#
#*****************************************************************#


#*****************************************************************#
#marlitt rockin the turntables#
[EFFECT]
EffectName=Scratcher;
LayerID=5;
StartTime=78890;
StopTime=86083;
#*****************************************************************#

#*****************************************************************#
#has actually nothing to do with trees, though
[EFFECT]
EffectName=TreeScene;
LayerID=3;
StartTime=84963;
StopTime=126918;#
#*****************************************************************#

#*****************************************************************#
#groups we like#
[EFFECT]
EffectName=GreetingsScene;
LayerID=4;
StartTime=86244;
StopTime=99481;
#*****************************************************************#


#*****************************************************************#
#shake my head#
[EFFECT]
EffectName=CommercialScene;
LayerID=4;
StartTime=95481;
StopTime=139700;#126918;#
#*****************************************************************#


#*****************************************************************#
#final scene with kleckse#
[EFFECT]
EffectName=FlyThrough;
LayerID=10;
StartTime=122918;
StopTime=139700;
[MESSAGE]
TargetEffect=FlyThrough;
MessageText=blackout;
ActivationTime=139000;
#*****************************************************************#

#*****************************************************************#
#endscreen#
[EFFECT]
EffectName=FinalScene;
LayerID=10;
StartTime=139700;
StopTime=151000;
#*****************************************************************#



#*****************************************************************#
# black cool object#
[EFFECT]
EffectName=BlackObject;
LayerID=180;
StartTime=126900;
StopTime=139700;
[MESSAGE]
TargetEffect=BlackObject;
MessageText=stomp;
ActivationTime = 126912, 127532, 128605, 129267, 130275, 131040, 132119, 132744, 133857, 134517, 135524, 136219, 137330, 137991, 139033;
#*****************************************************************#


#*****************************************************#
# beats changing the PPs border + overlay #
[MESSAGE]
TargetEffect=BlackObject;
MessageText=change;
ActivationTime=17166,17817,18899,19537,20610,21253,22323,22965,24034,24685,25754,26405,27462,28112,29178,29824, 31330, 126919;
[MESSAGE]
TargetEffect=FX_PostprocessorRender;
MessageText=border_text1;
ActivationTime=17166;
[MESSAGE]
TargetEffect=FX_PostprocessorRender;
MessageText=border_text2;
ActivationTime=17817;
[MESSAGE]
TargetEffect=FX_PostprocessorRender;
MessageText=border_text3;
ActivationTime=18899;
[MESSAGE]
TargetEffect=FX_PostprocessorRender;
MessageText=border_text4;
ActivationTime=19537;
[MESSAGE]
TargetEffect=FX_PostprocessorRender;
MessageText=border_text5;
ActivationTime=20610;
[MESSAGE]
TargetEffect=FX_PostprocessorRender;
MessageText=border_text6;
ActivationTime=21253;
[MESSAGE]
TargetEffect=FX_PostprocessorRender;
MessageText=border_text7;
ActivationTime=22323;
[MESSAGE]
TargetEffect=FX_PostprocessorRender;
MessageText=border_text8;
ActivationTime=22965;
[MESSAGE]
TargetEffect=FX_PostprocessorRender;
MessageText=border_text9;
ActivationTime=24034;
[MESSAGE]
TargetEffect=FX_PostprocessorRender;
MessageText=border_text10;
ActivationTime=24685;
[MESSAGE]
TargetEffect=FX_PostprocessorRender;
MessageText=border_text11;
ActivationTime=25754;
[MESSAGE]
TargetEffect=FX_PostprocessorRender;
MessageText=border_text12;
ActivationTime=26405;
[MESSAGE]
TargetEffect=FX_PostprocessorRender;
MessageText=border_text13;
ActivationTime=27462;
[MESSAGE]
TargetEffect=FX_PostprocessorRender;
MessageText=border_text14;
ActivationTime=28112;
[MESSAGE]
TargetEffect=FX_PostprocessorRender;
MessageText=border_text15;
ActivationTime=29178;
[MESSAGE]
TargetEffect=FX_PostprocessorRender;
MessageText=border_text16;
ActivationTime=29824;

#beats below set the overlay for each scene#
[MESSAGE]
TargetEffect=FX_PostprocessorRender;
MessageText=no_border;
ActivationTime=0, 31330;
#*****************************************************#

#


[EFFECT]
EffectName=SpectrumVisualizer;
LayerID=1000;
StartTime=0;
StopTime=300000;

#








