[Prefab]
{
	Name = OceanTower
	Objects = 3

	Mesh(0) = groundobject_07.p3d
	Skin(0) = 3
	Location(0) = <0, -6, 0>
	Ori(0) = <0, 45, 0>
	Scale(0) = <4, 1, 4>

	Mesh(1) = groundobject_04.p3d
	Skin(1) = 0
	Location(1) = <0, 5, 0>
	Ori(1) = <0, 0, 0>
	Scale(1) = <8, 10, 8>

	Mesh(2) = groundobject_04.p3d
	Skin(2) = 0
	Location(2) = <0, -10, 0>
	Ori(2) = <0, 0, 180>
	Scale(2) = <8, 10, 8>
}