      _________                                          __________
     /  ___    )                 .-------.              (    ___   )
    /  :   )  /| _____    ____ _(____ ____)_____   _____|\  (  /  /|
   /  /|__(__/ |/ __  )  /    /  )  / \  (   __ \ (  __ \ \__)/  / ;__
  /  / / _|_ | / /|/ /| /  / /  /|_/   \_|\  \_\ \|\ \_\ \|  /  ( (   \
 /  (_/_/   l/ /_/ / |/  / '  / |/     \| \     (_ \     \_\   \!)   \
(          /|/     /  /  /    /  /       \  \  \   \ \  \  \| \         )
:---------: :-----:  :--:----:  :---------:  :--:---: :--:--:  :--------:
|         | |     | /|  |    | /|         |\ |  |   | |  |  |\ |        |
l_________;/l_____;/ l__l____;/ l_________; \l__;___;\l__;__; \l________;


                          .. P r e s e n t s ..
		    
		    
  		       --- "I Eleni - The Stars" ---
		    

                      Released at The Gathering 2006		    
		    
		    
  .--------------------------------------------------------------------.

                                  Credits
    
                  Code: ......... Dran, Enex and Phlaton

                  Graphics: ....................... Dran

                  3D modelling: .................. Micro
  
                  Music: ..................... Pinocchio

  .--------------------------------------------------------------------.

    Requirements:
    -------------

    * Windows XP or 2000.
    * ATI/Nvidia 3D card with PS2.0 support.
    * A soundcard.

  .--------------------------------------------------------------------.

    Finally after almost 3 years we're back in business. This is our
    first demo on PC... almost. We released a PC demo in 1996 but that
    demo was not made by any of the current active members of Contraz.
    Migrating from Amiga to PC has taken alot of time. Learning C++, 
    OpenGL, GLSL, building a 3D engine, a demosystem, etc etc etc ...
    All in our limited spare time.

    The code in this demo has been under development for quite some 
    time, but we started to make it into a demo just some weeks before
    The Gathering 2006. Earlier we tried to make it to KG 20005 but
    failed because of the usual lack of time.

    This demo might be full of bugs and we know there's some sharp
    edges and some not-so-good-looking stuff in there. But when
    there's 1 minute left before deadline... what can you do? 
    We might release an improved final version though ...

    Fortunatly we're also working on a bigger and better demo which 
    is due for release later this year. Stay tuned!

  .--------------------------------------------------------------------.

    Contact us:

    Web: www.contraz.no

    Dran: dran@contraz.no
    Enex: enex@contraz.no
    Micro: asle.rognlien@chello.no
    Phlaton: phlaton@contraz.no
    Pinocchio: pinny@contraz.no

  .--------------------------------------------------------------------.
