  Loopit goes demo, (final version)
 - Recieved second place in the demo-compo at Scene Event 2004

 -------------------------------------------------------------
 Credits:

  Code
    hornet

  Music
    reflex

  Graphics
    frakke
    jakobS

  Additional Code (raytracing and splines) by
    annoia
    lean
    mortenS
    
  Additional Graphics by
    cycron

 -------------------------------------------------------------
 System requirements:
 
  Windows 2000 or XP
  minimum 1.5GHz CPU
  Hardware supporting OpenGL and extensions arb_vertex_program
  and arb_fragment_program (ie. ps20 or higher hardware).
  The demo was tested on
   Nvidia GeforceFX 5900XT
   ATi Radeon9800XT
   ATi Radeon9600XT
   ATi Radeon9600pro
   ATi Radeon9600mobility

 -------------------------------------------------------------
 Changes since the partyrelease
 
 - no new effects were added, nor were any models used in the
 final version, that weren't created before the deadline.

   this readme was added :)

   Port for compatibility with ATi-hardware (&#%(/F!

   Loadscreen \o/

   Better overall timing.

   Credits were added to the second scene.

   Lightmaps were added to the laserscene

   Some posteffects were added to the greetings

   The trackball used for rotation in two scenes was
    made framerate-independant

   environmentmap and some extra rotation of the background
    was added to last scene

   an environmentmap was added to the mushroom-speakers.
    Also an extra light, some extra mushrooms and some
    missing geometry was added to the scene.

 -------------------------------------------------------------
 Thanks to
 
  Fontex/Kolor for enlightening discussions :)
 
  SE2K4-organizers for being so cool about everything!
  See you next year.

 -------------------------------------------------------------
 Contact:
  http://www.loopit.dk
 
 hornet - hornet@loopit.dk ( http://just.die.ms )
 reflex - reflex@loopit.dk
 jakob  - jakobsteen@mail.dk 
 frakke - jakob@jakoblaunielsen.dk
 