-----------------------------------------------------------------
                 SKALE TRACKER public beta 0.80
                    Release Date: 30/09/2004
             Official website http://www.skale.org
-----------------------------------------------------------------


----------------
 Skale Features
----------------

 The first non-beta version will have  the following features, actually some of
 this features has been disabled and other ones are in development:

    - Windows & Linux.  
    - VSTi version to run Skale under VSTi hosts (16 stereo outputs)
    - 32 bit floating point mixer engine
    - 64 sequenzable channels (4 stereo samples per channel)
    - 256 stereo virtual channels (4 stereo samples per channel)
    - Mono/Stereo samples
    - Output modes:
      - ASIO multioutput (up to 16 independent stereo outputs)
      - DirectSound
      - Standard Windows Wave Out
      - DiskWritter
      - NoSound
    - FT2 like interface
    - 100% Configurable Keyboard
    - MultiFX:
      - 8 independent effects
      - 2 master effects
      - VST 2.0 plugins
    - Synth support (VST Instruments)
    - File formats
      - Songs: SKM, MOD, XM, MID, IT, S3M, ULT
      - Instruments: XI, SKI, SF2, AKP
      - Samples: WAV, SMP, IFF
    - Full MultiDevice MIDI Out/In:
      - MIDI sync
      - Per instrument Controller remaping
    - Advanced Mixer:
      - Instruments Vol/Balance control
      - Parametric instrument EQ
      - 8 instrument aux send to multifx 
      - 8+2 multifx aux return
      - 4 stereo subgroups
    - multi-envelopped/oscilated instrument filters
    - Note death (NNAs)
    - Skinable enviroment
    - WAV File Render (file per instrument)
    - Instrument pattern effects remaping
    - FunVisuals/Games
    - C++ player library to use it in your applications
    - More and more...

  If you want some features or have any nice ideas, please tell them to me!! 
  Send your suggestions,comment or bugs to bugs@skale.org


--------------------------------------
 Notes about Skale public beta 0.80
--------------------------------------

  A first ASIO support has been added. Incompatibility with some ASIO drivers
  is posible, contact with me if you've problems to resolve them (i've coded
  it with cheap soundcards with no good ASIO compatibility).
   
  This is the first public version with Skale VSTi and with the C++ player 
  library.

  Have a look to the News.txt file to see the new features and resolved bugs.

  Actually some features are buggy and I prefer to disable them, for example:

  - Instrument vibrato is disabled.
  - Masking cut&paste is disabled.
  - Some VST plugins could crash the program. Be careful, test 
    them before to use them.
  - Other ones...

  You can copy the keyb.cfg file from an older skale version to the actual skale
  directory if you want to use your old keyboard shortcuts.

  By  now  I've no  time  to write any documentation;( If you need help try  the
  www.skale.org forums where you can ask your questions to other skale users).


-------------------------------------
 Program Files (in the Full version)
-------------------------------------

  /
    
    Skale.exe                       Windows executable
    ConfigSkale.exe                 Windows config utility
    Skale.dat                       Internal data file
    Skale.rh9                       Linux executable (compiled under RedHat 9.0)
    SkaleLinux.cfg                  Linux config
    KeybLinux.cfg                   Linux keyboard shortcuts
    SkaleVSTi.dll                   VSTi version to run Skale under VSTi hosts.
    
  
  /Utils      -->  Utilities
    
    SkaleKeyb.exe                   Windows Skale keyboard viewer (coded by DeiFuz)
    in_skale.dll                    Winamp & XMPlay plugin (to play SKM under Winamp and XMPlay)
    SkaleTrackerWinampPlugin.txt    Info about the Winamp plugin

    
  /Docs       -->  Documents

    /HowToUseSkaleVSTi              Tutorial about the basics to use the VSTi version of Skale
    /FasttrackerTutorialEnglish     Fasttracker Tutorial
    /TheTrackersHandbook            Trackers's Handbook by Cools


  / Skins     --> Skins
  
    Default.sks                     Default Skin
    SilentHill.sks                  Silent Hill Skin (it's horrible, but I'm not an artist)


  /FXs        -->  Skale own sound effects plugins (by now only for Windows)
  
    SChorus.dll                     A simple Chorus. Usefull for creating multiple voices...
    SDelay.dll                      A simple delay line. Usefull for creating ambients...
    SEcho.dll                       A simple two-tap echo. Usefull for enhancing mcusic!
    SFlanger.dll                    A simple Flanger. Usefull for creating aureal effects...
        
  
  /Games      -->  Game plugins (only for Windows)
    
    Example1.dll                    Useless test


  /VisualFXs  -->  Visual Effects Plugins (only for Windows)
    
    Example1.dll                    Example visual plugin
    SimpleFire.dll                  A simple fire effect
    HlodRay.dll                     Raytracing visual plugin (coded by HlodWig/Anaconda)


  /SDK        -->  Skale Software Development Kit
  
    /SkalePlayer                    SkalePlayer C++ library (win32 only by now)

    
---------
 Windows
---------

  Be sure you've DirectX 7.0 installed (or a better version).

  Use the Config Utility to create the config files (Skale.cfg and Keyb.cfg)
  The main config file (Skale.cfg) can be edited manually too. The Keyboard
  shortcuts file actually is binary (in the future it will be ASCII).

  After it run the Skale.exe file and enjoy it!!
  

-----------
 Linux x86
-----------

  This is the first version running under Linux. Maybe it's useless by now cause
  there are important details thatcould make to run slow the program under some 
  machines, I hope to resolve them  in the next release; with this version I hope 
  to get enough info to make the Linux version stable and useful.
  
  The configuration file under Linux is SkaleLinux.cfg. Modify manually if needed
  (sorry, no time to build a Linux config file editor). The keys shortcuts are saved 
  into a binary file called KeybLinux.cfg (I'll change as soon as I can to ASCII).

  The program has been compiled under RedHat 9.0 (Skale.rh9). Tell me if
  you've some problem under another distribution.
  
  Under Linux Skale needs the SDL library installed to run. 
  
  Thanks to ccm (hi linux master!) for his support.


-----------
 Macintosh
-----------

  By now I've not access to a Macintosh so there's not a MAC version.
   
      
---------
 License
---------
 
  Skale is FREE. It means you have not  to pay for use it.
  
  This is not a commercial program so  there is no warranty. Use it at  your own
  risk.

  
---------------------
 Minimum requirements
---------------------

  Pentium II
  16bit Graphic Card (at least)
  
  Under Windows:
    Microsoft Windows 9x/2000/XP
    DirectX 7.0
    
  Under Linux:
    SDL
    glibc 2.3


-----------
 Greetings
-----------

  Regards to all my friends:

    acidbeat, ago,  arguru, astharoth,  awesome, balder,  barman, blizzard, bob,
    bp,  bpm,  casty, calpe,  ccm,   chip, cimedia, corsario,  drkami,  dr.pain,
    dr.slump,  elfhood,  elric,    enlar,  ent,   estrayk,   evelred,   flamerz,
    frizhard, garrofi, ged ,  gui, ham,  hlod-wig, interface,  ithaqua,  jamque,
    jare,   jcab,   jcl,   jeslan,  josss,   klauz,    kile,  kustom,  lightman,
    lestat,  liso, mac,    mat!,    mc_tr,  mep, micro,  mr.pooyan,    multivac,
    naiad,   naif,  nork,    newalpha,   nefron,   nitro,   noisyman,     pasop,
    peskanov,   pocket, raveon,   reality3d, reboot, real   ice,  recena,  ryan,
    shine,    silenci, sin,    smash!,    sml,  snaked,   sole, spite,    spock,
    talsit   de   cod, tekno,   tilah,  tolemac,     trace,   trasher,    tuchi,
    turbo_bit,   unai, vampys,  vaw, wally, wonder, yakare, yero,  yomismo, yuio

  and the others I forget!!!


----------
 Messages
----------

    - Telefonica:       Masters of incompetence.
    - Hewlett-Packard:  Big bullshit. Where's my pixel???? 
    
 
---------
 Support
---------

  www.skale.org Domain:     Flamerz
  WebPage Hosting:          RealIce
  SceneSp Mirror:           Recena/K5
  Forums, tutorials:        st3vie/BinaryDeception, Skagen, Tranceparent
  
 
------------------
 Development Team
------------------

  Idea, Concept and Code:   Ruben Ramos Salvador
                            Baktery/Chanka     
                            baktery@skale.org
  
  Gfx and Support:          Victor Vergara       
                            Awesome/Wild bits  
                            info@awezoom.com
   
  Skale own FX plugins:     Sergio Fernandez Albacete aka SergioDJ           sfalbacete@hotmail.com
  Skale logo:               Vicento Demaar
  Old Loading Gfx:          Daniel Garcia             aka Yakare/Wild bits   yakare@exelweis.com
  Auxiliar Gfx:             Jaime Sanchez Elias       aka Spite/TDR^Concept  jsanchez@comunix98.com
                            Ivan de Andres            aka Oxhido             http://www.oxhido.com
  HlodRay Visual plugin:    Lluis Gesa Bote           aka HlodWig/Anaconda   hlod-wig@anacondis.com
                            
  
  Sentimental support and Betatesting:
    ALICIA
    


                                      See you on the next release!!!!, Baktery.
