// activamos la pantalla
LOAD DISPLAY 800 600 24 yes
LOAD LOAD_SCREEN texturas\load.jpg

// cargamos pbuffers
LOAD PBUFFER MAIN 512 512
LOAD PBUFFER SECOND 512 512

// cargamos el sonido
LOAD SOUND sound\dead.mp3

LOAD ESCENA_BIN BIN\ENV.BIN ENV
LOAD ESCENA_BIN BIN\LAND.BIN land
LOAD ESCENA_BIN BIN\HOJAS.BIN HOJAS
SET ESCENA HOJAS CLEAR NO
LOAD ESCENA_BIN BIN\TORRES.BIN TORRES
LOAD ESCENA_BIN BIN\PETROL1.BIN PETROL1
SET ESCENA PETROL1 CLEAR NO
LOAD ESCENA_BIN BIN\PETROL2.BIN PETROL2
LOAD ESCENA_BIN BIN\DESIERTO.BIN DESIERTO
SET ESCENA TORRES FOG 100 200 1.0 0.5 0.5 0.5
LOAD ESCENA_BIN BIN\HIELO.BIN HIELO
LOAD ESCENA_BIN BIN\TUNNEL.BIN TUNNEL
LOAD ESCENA_BIN BIN\BURP.BIN BURP
LOAD ESCENA_BIN BIN\BOLALUZ.BIN BOLALUZ
LOAD ESCENA_BIN BIN\MARGA.BIN MARGA

// aqui van los layers
LOAD LAYER2D texturas\negro.jpg BACKGROUND FNEGRO
SET LAYER2D FNEGRO ALPHA_FUNC 6
SET LAYER2D FNEGRO ALPHA_ANIMATION 0.0 1.0 30
SET LAYER2D FNEGRO ALPHA_ANIMATION 1.0 0.0 30
SET LAYER2D FNEGRO FPS 20

LOAD LAYER2D texturas\blanco.jpg BACKGROUND FBLANCO
SET LAYER2D FBLANCO ALPHA_FUNC 0
SET LAYER2D FBLANCO ALPHA_ANIMATION 0.0 1.0 30
SET LAYER2D FBLANCO ALPHA_ANIMATION 1.0 0.0 20
SET LAYER2D FBLANCO FPS 20

LOAD LAYER2D texturas\blanco.jpg BACKGROUND FLASH
SET LAYER2D FLASH ALPHA_FUNC 0
SET LAYER2D FLASH ALPHA_ANIMATION 1.0 0.0 30
SET LAYER2D FLASH FPS 20

LOAD LAYER2D texturas\logos\trilogic.jpg BACKGROUND LOGO
SET LAYER2D LOGO ALPHA_ANIMATION 0.0 1.0 50
SET LAYER2D LOGO ALPHA_ANIMATION 1.0 1.0 20
SET LAYER2D LOGO ALPHA_ANIMATION 1.0 0.0 50
SET LAYER2D LOGO FPS 40

LOAD LAYER2D texturas\logos\presents.jpg BACKGROUND PRESENTS
SET LAYER2D PRESENTS ALPHA_ANIMATION 0.0 1.0 50
SET LAYER2D PRESENTS ALPHA_ANIMATION 1.0 1.0 20
SET LAYER2D PRESENTS ALPHA_ANIMATION 1.0 0.0 50
SET LAYER2D PRESENTS FPS 40

LOAD LAYER2D texturas\logos\dead_planet.jpg OVERLAY DEADP
SET LAYER2D DEADP ALPHA_FUNC 8
SET LAYER2D DEADP ALPHA_ANIMATION 0.0 1.0 50
SET LAYER2D DEADP ALPHA_ANIMATION 1.0 1.0 160
SET LAYER2D DEADP ALPHA_ANIMATION 1.0 0.0 50
SET LAYER2D DEADP FPS 30

LOAD LAYER2D texturas\filtro_barra2.jpg OVERLAY FILTRO
SET LAYER2D FILTRO ALPHA_ANIMATION 1.0 1.0 100
SET LAYER2D FILTRO MAP_ROTATION 0.001
SET LAYER2D FILTRO FPS 30

LOAD LAYER2D texturas\filtro_barra.jpg OVERLAY FILTRO2

////


//////////////////////////////////////// Principal


LOAD LAYER2D texturas\principal\Image1.jpg BOARD therewas
SET LAYER2D therewas MOVE 0 130
SET LAYER2D therewas MOVE_ANIMATION 250 150 110
SET LAYER2D therewas ALPHA_ANIMATION 0.0 1.0 50
SET LAYER2D therewas ALPHA_ANIMATION 1.0 1.0 10
SET LAYER2D therewas ALPHA_ANIMATION 1.0 0.0 50

LOAD LAYER2D texturas\principal\Image2.jpg BOARD allthings
SET LAYER2D allthings MOVE 20 330
SET LAYER2D allthings MOVE_ANIMATION 150 250 110
SET LAYER2D allthings ALPHA_ANIMATION 0.0 1.0 50
SET LAYER2D allthings ALPHA_ANIMATION 1.0 1.0 10
SET LAYER2D allthings ALPHA_ANIMATION 1.0 0.0 50

LOAD LAYER2D texturas\principal\Image3.jpg BOARD touch
SET LAYER2D touch MOVE 500 300
SET LAYER2D touch MOVE_ANIMATION 420 100 110
SET LAYER2D touch ALPHA_ANIMATION 0.0 1.0 50
SET LAYER2D touch ALPHA_ANIMATION 1.0 1.0 10
SET LAYER2D touch ALPHA_ANIMATION 1.0 0.0 50

LOAD LAYER2D texturas\principal\Image4.jpg BOARD smell
SET LAYER2D smell MOVE 300 300
SET LAYER2D smell MOVE_ANIMATION 250 100 110
SET LAYER2D smell ALPHA_ANIMATION 0.0 1.0 50
SET LAYER2D smell ALPHA_ANIMATION 1.0 1.0 10
SET LAYER2D smell ALPHA_ANIMATION 1.0 0.0 50

LOAD LAYER2D texturas\principal\Image7.jpg BOARD peace
SET LAYER2D peace MOVE 0 30
SET LAYER2D peace MOVE_ANIMATION 250 300 110
SET LAYER2D peace ALPHA_ANIMATION 0.0 1.0 50
SET LAYER2D peace ALPHA_ANIMATION 1.0 1.0 10
SET LAYER2D peace ALPHA_ANIMATION 1.0 0.0 50

LOAD LAYER2D texturas\principal\Image8.jpg BOARD armony
SET LAYER2D armony MOVE 600 30
SET LAYER2D armony MOVE_ANIMATION 250 300 110
SET LAYER2D armony ALPHA_ANIMATION 0.0 1.0 50
SET LAYER2D armony ALPHA_ANIMATION 1.0 1.0 10
SET LAYER2D armony ALPHA_ANIMATION 1.0 0.0 50

LOAD LAYER2D texturas\principal\Image16.jpg BOARD nolife
SET LAYER2D nolife MOVE 100 250
SET LAYER2D nolife MOVE_ANIMATION 350 250 150
SET LAYER2D nolife ALPHA_ANIMATION 0.0 1.0 50
SET LAYER2D nolife ALPHA_ANIMATION 1.0 1.0 10
SET LAYER2D nolife ALPHA_ANIMATION 1.0 0.0 50


LOAD LAYER2D texturas\principal\polution.jpg BOARD polution
SET LAYER2D polution MOVE 100 250
SET LAYER2D polution MOVE_ANIMATION 350 250 150
SET LAYER2D polution ALPHA_ANIMATION 0.0 1.0 50
SET LAYER2D polution ALPHA_ANIMATION 1.0 1.0 10
SET LAYER2D polution ALPHA_ANIMATION 1.0 0.0 50

LOAD LAYER2D texturas\principal\contamination.jpg BOARD contamination
SET LAYER2D contamination MOVE 0 30
SET LAYER2D contamination MOVE_ANIMATION 250 300 110
SET LAYER2D contamination ALPHA_ANIMATION 0.0 1.0 50
SET LAYER2D contamination ALPHA_ANIMATION 1.0 1.0 10
SET LAYER2D contamination ALPHA_ANIMATION 1.0 0.0 50

LOAD LAYER2D texturas\principal\techarrived.jpg BOARD techarrived
SET LAYER2D techarrived MOVE 0 30
SET LAYER2D techarrived MOVE_ANIMATION 250 300 110
SET LAYER2D techarrived ALPHA_ANIMATION 0.0 1.0 50
SET LAYER2D techarrived ALPHA_ANIMATION 1.0 1.0 10
SET LAYER2D techarrived ALPHA_ANIMATION 1.0 0.0 50





LOAD LAYER2D texturas\principal\still.jpg BOARD still
SET LAYER2D still MOVE 0 30
SET LAYER2D still MOVE_ANIMATION 250 300 110
SET LAYER2D still ALPHA_ANIMATION 0.0 1.0 50
SET LAYER2D still ALPHA_ANIMATION 1.0 1.0 10
SET LAYER2D still ALPHA_ANIMATION 1.0 0.0 50

LOAD LAYER2D texturas\principal\chance.jpg BOARD chance
SET LAYER2D chance MOVE 0 30
SET LAYER2D chance MOVE_ANIMATION 250 300 110
SET LAYER2D chance ALPHA_ANIMATION 0.0 1.0 50
SET LAYER2D chance ALPHA_ANIMATION 1.0 1.0 10
SET LAYER2D chance ALPHA_ANIMATION 1.0 0.0 50

LOAD LAYER2D texturas\principal\maybe.jpg BOARD maybe
SET LAYER2D maybe MOVE 0 30
SET LAYER2D maybe MOVE_ANIMATION 250 300 110
SET LAYER2D maybe ALPHA_ANIMATION 0.0 1.0 50
SET LAYER2D maybe ALPHA_ANIMATION 1.0 1.0 10
SET LAYER2D maybe ALPHA_ANIMATION 1.0 0.0 50



/////////////////////////////////////////// Credits

LOAD LAYER2D texturas\credits\sinkro.jpg BOARD Sinkro
SET LAYER2D Sinkro MOVE 0 30
SET LAYER2D Sinkro MOVE_ANIMATION 250 300 150
SET LAYER2D Sinkro ALPHA_ANIMATION 0.0 1.0 50
SET LAYER2D Sinkro ALPHA_ANIMATION 1.0 1.0 50
SET LAYER2D Sinkro ALPHA_ANIMATION 1.0 0.0 50


LOAD LAYER2D texturas\credits\Dano.jpg BOARD Dano
SET LAYER2D Dano MOVE 600 400
SET LAYER2D Dano MOVE_ANIMATION 250 300 150
SET LAYER2D Dano ALPHA_ANIMATION 0.0 1.0 50
SET LAYER2D Dano ALPHA_ANIMATION 1.0 1.0 50
SET LAYER2D Dano ALPHA_ANIMATION 1.0 0.0 50


LOAD LAYER2D texturas\credits\nRo.jpg BOARD nRo
SET LAYER2D nRo MOVE 100 20
SET LAYER2D nRo MOVE_ANIMATION 250 300 150
SET LAYER2D nRo ALPHA_ANIMATION 0.0 1.0 50
SET LAYER2D nRo ALPHA_ANIMATION 1.0 1.0 50
SET LAYER2D nRo ALPHA_ANIMATION 1.0 0.0 50





/////////////////////////////////////////// Greetings



LOAD LAYER2D texturas\greetings\Greetings.jpg BOARD Greetings
SET LAYER2D greetings MOVE 0 30
SET LAYER2D greetings ALPHA_ANIMATION 0.0 1.0 50
SET LAYER2D greetings ALPHA_ANIMATION 1.0 1.0 100
SET LAYER2D greetings ALPHA_ANIMATION 1.0 0.0 50
SET LAYER2D greetings MOVE_ANIMATION 400 200 300

LOAD LAYER2D texturas\greetings\Hansa.jpg BOARD Hansa
SET LAYER2D hansa MOVE -100 400
SET LAYER2D hansa MOVE_ANIMATION -100 400 50
SET LAYER2D hansa MOVE_ANIMATION 250 300 75
SET LAYER2D hansa ALPHA_ANIMATION 0.0 0.0 50
SET LAYER2D hansa ALPHA_ANIMATION 0.0 1.0 25
SET LAYER2D hansa ALPHA_ANIMATION 1.0 1.0 25
SET LAYER2D hansa ALPHA_ANIMATION 1.0 0.0 25

LOAD LAYER2D texturas\greetings\SerialNumbers.jpg BOARD SerialNumbers
SET LAYER2D SerialNumbers MOVE 400 100
SET LAYER2D SerialNumbers MOVE_ANIMATION 400 100 100
SET LAYER2D SerialNumbers MOVE_ANIMATION 250 300 75
SET LAYER2D SerialNumbers ALPHA_ANIMATION 0.0 0.0 100
SET LAYER2D SerialNumbers ALPHA_ANIMATION 0.0 1.0 25
SET LAYER2D SerialNumbers ALPHA_ANIMATION 1.0 1.0 25
SET LAYER2D SerialNumbers ALPHA_ANIMATION 1.0 0.0 25

LOAD LAYER2D texturas\greetings\3pixels.jpg BOARD 3pixels
SET LAYER2D 3pixels MOVE -100 100
SET LAYER2D 3pixels MOVE_ANIMATION -100 100 150
SET LAYER2D 3pixels MOVE_ANIMATION 250 300 75
SET LAYER2D 3pixels ALPHA_ANIMATION 0.0 0.0 150
SET LAYER2D 3pixels ALPHA_ANIMATION 0.0 1.0 25
SET LAYER2D 3pixels ALPHA_ANIMATION 1.0 1.0 25
SET LAYER2D 3pixels ALPHA_ANIMATION 1.0 0.0 25

LOAD LAYER2D texturas\greetings\Concept.jpg BOARD Concept
SET LAYER2D Concept MOVE 100 0
SET LAYER2D Concept MOVE_ANIMATION 100 0 200
SET LAYER2D Concept MOVE_ANIMATION 250 300 75
SET LAYER2D Concept ALPHA_ANIMATION 0.0 0.0 200
SET LAYER2D Concept ALPHA_ANIMATION 0.0 1.0 25
SET LAYER2D Concept ALPHA_ANIMATION 1.0 1.0 25
SET LAYER2D Concept ALPHA_ANIMATION 1.0 0.0 25

LOAD LAYER2D texturas\greetings\Fuzzion.jpg BOARD Fuzzion
SET LAYER2D Fuzzion MOVE 400 400
SET LAYER2D Fuzzion MOVE_ANIMATION 400 400 250
SET LAYER2D Fuzzion MOVE_ANIMATION 250 300 75
SET LAYER2D Fuzzion ALPHA_ANIMATION 0.0 0.0 250
SET LAYER2D Fuzzion ALPHA_ANIMATION 0.0 1.0 25
SET LAYER2D Fuzzion ALPHA_ANIMATION 1.0 1.0 25
SET LAYER2D Fuzzion ALPHA_ANIMATION 1.0 0.0 25

LOAD LAYER2D texturas\greetings\Network.jpg BOARD Network
SET LAYER2D Network MOVE -100 0
SET LAYER2D Network MOVE_ANIMATION -100 0 300
SET LAYER2D Network MOVE_ANIMATION 250 300 75
SET LAYER2D Network ALPHA_ANIMATION 0.0 0.0 300
SET LAYER2D Network ALPHA_ANIMATION 0.0 1.0 25
SET LAYER2D Network ALPHA_ANIMATION 1.0 1.0 25
SET LAYER2D Network ALPHA_ANIMATION 1.0 0.0 25

LOAD LAYER2D texturas\greetings\Collapse.jpg BOARD Collapse
SET LAYER2D Collapse MOVE 300 500
SET LAYER2D Collapse MOVE_ANIMATION 300 500 350
SET LAYER2D Collapse MOVE_ANIMATION 250 300 75
SET LAYER2D Collapse ALPHA_ANIMATION 0.0 0.0 350
SET LAYER2D Collapse ALPHA_ANIMATION 0.0 1.0 25
SET LAYER2D Collapse ALPHA_ANIMATION 1.0 1.0 25
SET LAYER2D Collapse ALPHA_ANIMATION 1.0 0.0 25

LOAD LAYER2D texturas\greetings\NecroStudios.jpg BOARD NecroStudios
SET LAYER2D NecroStudios MOVE 400 100
SET LAYER2D NecroStudios MOVE_ANIMATION 400 100 400
SET LAYER2D NecroStudios MOVE_ANIMATION 250 300 75
SET LAYER2D NecroStudios ALPHA_ANIMATION 0.0 0.0 400
SET LAYER2D NecroStudios ALPHA_ANIMATION 0.0 1.0 25
SET LAYER2D NecroStudios ALPHA_ANIMATION 1.0 1.0 25
SET LAYER2D NecroStudios ALPHA_ANIMATION 1.0 0.0 25

LOAD LAYER2D texturas\greetings\Mankind.jpg BOARD Mankind
SET LAYER2D Mankind MOVE -100 400
SET LAYER2D Mankind MOVE_ANIMATION -100 400 450
SET LAYER2D Mankind MOVE_ANIMATION 250 300 75
SET LAYER2D Mankind ALPHA_ANIMATION 0.0 0.0 450
SET LAYER2D Mankind ALPHA_ANIMATION 0.0 1.0 25
SET LAYER2D Mankind ALPHA_ANIMATION 1.0 1.0 25
SET LAYER2D Mankind ALPHA_ANIMATION 1.0 0.0 25

LOAD LAYER2D texturas\greetings\TLOTB.jpg BOARD TLOTB
SET LAYER2D TLOTB MOVE 0 200
SET LAYER2D TLOTB MOVE_ANIMATION 0 200 500
SET LAYER2D TLOTB MOVE_ANIMATION 250 300 75
SET LAYER2D TLOTB ALPHA_ANIMATION 0.0 0.0 500
SET LAYER2D TLOTB ALPHA_ANIMATION 0.0 1.0 25
SET LAYER2D TLOTB ALPHA_ANIMATION 1.0 1.0 25
SET LAYER2D TLOTB ALPHA_ANIMATION 1.0 0.0 25

LOAD LAYER2D texturas\greetings\RGBA.jpg BOARD RGBA
SET LAYER2D RGBA MOVE 500 450
SET LAYER2D RGBA MOVE_ANIMATION 500 450 550
SET LAYER2D RGBA MOVE_ANIMATION 250 300 75
SET LAYER2D RGBA ALPHA_ANIMATION 0.0 0.0 550
SET LAYER2D RGBA ALPHA_ANIMATION 0.0 1.0 25
SET LAYER2D RGBA ALPHA_ANIMATION 1.0 1.0 25
SET LAYER2D RGBA ALPHA_ANIMATION 1.0 0.0 25




LOAD LAYER2D texturas\greetings\Jak.jpg BOARD Jak
SET LAYER2D Jak MOVE -100 450
SET LAYER2D Jak MOVE_ANIMATION -100 450 600
SET LAYER2D Jak MOVE_ANIMATION 250 300 75
SET LAYER2D Jak ALPHA_ANIMATION 0.0 0.0 600
SET LAYER2D Jak ALPHA_ANIMATION 0.0 1.0 25
SET LAYER2D Jak ALPHA_ANIMATION 1.0 1.0 25
SET LAYER2D Jak ALPHA_ANIMATION 1.0 0.0 25

LOAD LAYER2D texturas\greetings\Spite.jpg BOARD Spite
SET LAYER2D Spite MOVE 600 150
SET LAYER2D Spite MOVE_ANIMATION 600 150 650
SET LAYER2D Spite MOVE_ANIMATION 250 300 75
SET LAYER2D Spite ALPHA_ANIMATION 0.0 0.0 650
SET LAYER2D Spite ALPHA_ANIMATION 0.0 1.0 25
SET LAYER2D Spite ALPHA_ANIMATION 1.0 1.0 25
SET LAYER2D Spite ALPHA_ANIMATION 1.0 0.0 25

LOAD LAYER2D texturas\greetings\Pauhl.jpg BOARD Pauhl
SET LAYER2D Pauhl MOVE 200 50
SET LAYER2D Pauhl MOVE_ANIMATION 200 50 700
SET LAYER2D Pauhl MOVE_ANIMATION 250 300 75
SET LAYER2D Pauhl ALPHA_ANIMATION 0.0 0.0 700
SET LAYER2D Pauhl ALPHA_ANIMATION 0.0 1.0 25
SET LAYER2D Pauhl ALPHA_ANIMATION 1.0 1.0 25
SET LAYER2D Pauhl ALPHA_ANIMATION 1.0 0.0 25

LOAD LAYER2D texturas\greetings\Neo.jpg BOARD Neo
SET LAYER2D Neo MOVE 0 550
SET LAYER2D Neo MOVE_ANIMATION 0 550 750
SET LAYER2D Neo MOVE_ANIMATION 250 300 75
SET LAYER2D Neo ALPHA_ANIMATION 0.0 0.0 750
SET LAYER2D Neo ALPHA_ANIMATION 0.0 1.0 25
SET LAYER2D Neo ALPHA_ANIMATION 1.0 1.0 25
SET LAYER2D Neo ALPHA_ANIMATION 1.0 0.0 25

LOAD LAYER2D texturas\greetings\AcidBeat.jpg BOARD AcidBeat
SET LAYER2D AcidBeat MOVE 600 250
SET LAYER2D AcidBeat MOVE_ANIMATION 600 250 800
SET LAYER2D AcidBeat MOVE_ANIMATION 250 300 75
SET LAYER2D AcidBeat ALPHA_ANIMATION 0.0 0.0 800
SET LAYER2D AcidBeat ALPHA_ANIMATION 0.0 1.0 25
SET LAYER2D AcidBeat ALPHA_ANIMATION 1.0 1.0 25
SET LAYER2D AcidBeat ALPHA_ANIMATION 1.0 0.0 25

LOAD LAYER2D texturas\greetings\Family.jpg BOARD Family
SET LAYER2D Family MOVE 0 300
SET LAYER2D Family MOVE_ANIMATION 0 300 850
SET LAYER2D Family MOVE_ANIMATION 250 300 75
SET LAYER2D Family ALPHA_ANIMATION 0.0 0.0 850
SET LAYER2D Family ALPHA_ANIMATION 0.0 1.0 25
SET LAYER2D Family ALPHA_ANIMATION 1.0 1.0 25
SET LAYER2D Family ALPHA_ANIMATION 1.0 0.0 25

LOAD LAYER2D texturas\greetings\Kenzo.jpg BOARD Kenzo
SET LAYER2D Kenzo MOVE -100 300
SET LAYER2D Kenzo MOVE_ANIMATION -100 300 900
SET LAYER2D Kenzo MOVE_ANIMATION 250 300 75
SET LAYER2D Kenzo ALPHA_ANIMATION 0.0 0.0 900
SET LAYER2D Kenzo ALPHA_ANIMATION 0.0 1.0 25
SET LAYER2D Kenzo ALPHA_ANIMATION 1.0 1.0 25
SET LAYER2D Kenzo ALPHA_ANIMATION 1.0 0.0 25

LOAD LAYER2D texturas\greetings\Lapsus.jpg BOARD Lapsus
SET LAYER2D Lapsus MOVE 200 550
SET LAYER2D Lapsus MOVE_ANIMATION 200 550 950
SET LAYER2D Lapsus MOVE_ANIMATION 250 300 75
SET LAYER2D Lapsus ALPHA_ANIMATION 0.0 0.0 950
SET LAYER2D Lapsus ALPHA_ANIMATION 0.0 1.0 25
SET LAYER2D Lapsus ALPHA_ANIMATION 1.0 1.0 25
SET LAYER2D Lapsus ALPHA_ANIMATION 1.0 0.0 25

LOAD LAYER2D texturas\greetings\Nork.jpg BOARD Nork
SET LAYER2D Nork MOVE 0 50
SET LAYER2D Nork MOVE_ANIMATION 0 50 1000
SET LAYER2D Nork MOVE_ANIMATION 250 300 75
SET LAYER2D Nork ALPHA_ANIMATION 0.0 0.0 1000
SET LAYER2D Nork ALPHA_ANIMATION 0.0 1.0 25
SET LAYER2D Nork ALPHA_ANIMATION 1.0 1.0 25
SET LAYER2D Nork ALPHA_ANIMATION 1.0 0.0 25

LOAD LAYER2D texturas\greetings\Jewoll.jpg BOARD Jewoll
SET LAYER2D Jewoll MOVE 600 250
SET LAYER2D Jewoll MOVE_ANIMATION 600 250 1050
SET LAYER2D Jewoll MOVE_ANIMATION 250 300 75
SET LAYER2D Jewoll ALPHA_ANIMATION 0.0 0.0 1050
SET LAYER2D Jewoll ALPHA_ANIMATION 0.0 1.0 25
SET LAYER2D Jewoll ALPHA_ANIMATION 1.0 1.0 25
SET LAYER2D Jewoll ALPHA_ANIMATION 1.0 0.0 25

/////////////////////////////////////////////////////////




////


LOAD LAYER2D - PBUFFER PBLAYER01
SET LAYER2D PBLAYER01 PBUFFER MAIN
SET LAYER2D PBLAYER01 ALPHA_ANIMATION 1.0 1.0 150
SET LAYER2D PBLAYER01 ALPHA_ANIMATION 1.0 0.0 80
SET LAYER2D PBLAYER01 ALPHA_FUNC 0
SET LAYER2D PBLAYER01 FPS 40

LOAD LAYER2D - PBUFFER PBLAYER02
SET LAYER2D PBLAYER02 PBUFFER SECOND
SET LAYER2D PBLAYER02 ALPHA_ANIMATION 0.0 1.0 80
SET LAYER2D PBLAYER02 ALPHA_ANIMATION 1.0 1.0 150
SET LAYER2D PBLAYER02 ALPHA_ANIMATION 1.0 0.0 80
SET LAYER2D PBLAYER02 FPS 40

LOAD PARTICULAS PARTICLES\HUMO01.PAR HUMO1
LOAD PARTICULAS PARTICLES\HUMO02.PAR HUMO2
LOAD PARTICULAS PARTICLES\HUMO03.PAR HUMO3
LOAD PARTICULAS PARTICLES\BARRAS.PAR BARRAS
LOAD PARTICULAS PARTICLES\HIELO1.PAR HIELO1
LOAD PARTICULAS PARTICLES\NIEVE.PAR NIEVE



// cargamos el archivo de script
LOAD SCRIPT script.txt
