
The complete C64 music collection                            Jens-Christian Huus


Level-music for the game "Orcus", 1990.

This directory only contains all the level-specific music for "Orcus" the game.

All the level blocks you find in this directory contains 6 tunes. Only tunes
on (5) and (6) differs from block to block since these were the in-game and
end-of-level-monster tunes. (1) is "get ready", (2) is "game over", (3) "shop"
tune" and (4) is the "cop ditty". The descriptions below will only discuss the
in-game and EOLM tunes. I have arranged it so that SidPlay plays the in-game
tune as default when choosing the DAT-files. Note that I swapped the meaning of
keys (5) and (6) in "Slimy One", here (6) is in fact the in-game tune.



ATMOSPHE.DAT    Atmosphere

                Listen to the funny leader from 00:10. The EOLM tune is very
                atmospheric. A sound in it resembles a closet being moved! ;)

BACKHOME.DAT    Back Home

                Heavy tunes using a double voice snaredrum and a leader using
                fake portamento.

DARKLORD.DAT    Dark Lord

                Probably the only tune I ever did in three-four time. The EOLM
                tune is extremely atmospheric. There's a nice deep effect with
                ring modulation which sounds a little like a distant boom...

FUNKLVL.DAT     Funk Level

                A funky piece using four-fingered chords, something that I
                rarely used on the C64. The EOLM tune is very short.

GIVITUP.DAT     Giv'it Up

                Funny tune with a ring modulation experiment. If you listen
                closely, you can hear it say "Give it up" - I thought it would
                be a nice touch while shooting down enemies in the game! The
                ring modulation effects appears from 00:16.

GUITARIN.DAT    Guitaring

                On the real C64 I used filtering on the leader to emulate a
                real guitar. The EOLM tune is a very funny "major" version.
                Imagine a funny monster which looks like a clown! ;)  That
                tune is a conversion of a song which my brother and I used to
                hum when we were kids...

KLINGONZ.DAT    Klingonzo

                Lots of baby-organ sounds in this one. ;)

ORCUSHIO.DAT    Orcushion

                Cute in-game tune.

OUWALIEN.DAT    Ouw Alien

                Notice how the alien "talks" in the end-of-level-monster tune.

SCARYEND.DAT    Scary End

                I especially like the intro on the in-game song. The EOLM tune
                builds up slowly to make the EOLM feel tougher and tougher.

SLIMY_ON.DAT    Slimy One

                This one sounds very standard.


