{fh200AA00Quickie PD Game Reviews
{fb1000000
by Mike Williams

{fb1FF5555             ARV

{fb10000FFAuthor{fb1000000 Simon Brislin

{fb10000FFPlot{fb1000000 A text adventure, set in the present, somewhere near Manchester.

{fb10000FFPlayability{fb1000000 I found it difficult to feel involved in this game. There isn't much in the way of atmosphere, and, somehow, the puzzles didn't grab my attention. You need to know that the inventory command has to be spelt "INV" ("I", "INVENT", "INVENTORY" etc are not recognised) but it doesn't tell you in the help file. Some of the other verbs are also difficult to guess.

{fb10000FFGraphics{fb1000000 None

{fb10000FFFeatures{fb1000000 Save game.

{fb10000FFTypical Duration{fb1000000 10 minutes

{fb1FF5555             ASTEROIDS
{sga9
{fb10000FFAuthor{fb1000000 Original author unknown, modified by 'Aaron'

{fb10000FFPlot{fb1000000 This is a standard asteroids game. Nothing spe- cial.

{fb10000FFPlayability{fb1000000 It plays and feels like a proper asteroids game. The level difficulty seemed about right to me.

{fb10000FFGraphics{fb1000000 Adequate for the purpose, nothing special.

{fb10000FFTypical Duration{fb1000000 5 minutes

{fb1FF5555             BALLGAME
{sgb1
{fb10000FFAuthor{fb1000000 'The Lord Of Entropy' (Koen Lefever?)

{fb10000FFPlot{fb1000000 A minimalist breakout game that runs inside an icon on the iconbar.

{fb10000FFPlayability{fb1000000 There's not much to it. ARM3 owners would be best advised to switch cache off.

{fb10000FFGraphics{fb1000000 Minimal

{fb10000FFTypical Duration{fb1000000 30 seconds

{fb1FF5555             BALLOON
{sgb2
{fb10000FFAuthor{fb1000000 Michel Van de Putte

{fb10000FFPlot{fb1000000 here are some balloons on the screen, which you can pop by walking into them from above or below (not from the side). There are some blocks that you can push around. There are some green spiky things that chase you. Your task is to burst all the balloons on the screen.

{fb10000FFPlayability{fb1000000 This game didn't grab my attention very much. It gets boring pretty quickly. ARM3 owners would be best advised to switch cache off. 

{fb10000FFGraphics{fb1000000 Mediocre

{fb10000FFFeatures{fb1000000 High score stable (saved to disk). Pause.

{fb10000FFTypical Duration{fb1000000 3 minutes

{fb1FF5555             BALVANIAC

{fb10000FFAuthor{fb1000000 Rudolf Kovalcik

{fb10000FFPlot{fb1000000 It's a bit like Repton. There are diamonds to collect, soil to dig, and rocks that fall on you if you're not careful. Other objects appear on later screens.

{fb10000FFPlayability{fb1000000 The biggest problem isn't solving the puzzles, it's coping with the erratic responsiveness of the keys.

{fb10000FFGraphics{fb1000000 OK

{fb10000FFFeatures{fb1000000 Pause

{fb10000FFTypical Duration{fb1000000 5 minutes

{fb1FF5555             BATTLESHPS
{sgb4
{fb10000FFAuthor{fb1000000 Sandie The Walrus

{fb10000FFPlot{fb1000000 Computerised version of the old pencil and paper game. Human versus computer.

{fb10000FFPlayability{fb1000000 There's not a lot to it. But then, how could there be.

{fb10000FFGraphics{fb1000000 Minimal.

{fb10000FFFeatures{fb1000000 Multitasks.

{fb10000FFTypical Duration{fb1000000 2 minutes
