{fh200AA00Quickie PD Game Reviews
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by Mike Williams


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{fb10000FFAuthor{fb1000000 Keith McAlpine

{fb10000FFPlot{fb1000000 A fairly straight forward mouse-controlled breakout game. There are 5 randomly appearing tokens which can give extra lives, fast ball, slow ball, catch or break out to the next level.

{fb10000FFPlayability{fb1000000 Getting the ball behind the invulnerable bricks can be rather tedious on some screens. Apart from that it's not too bad.

{fb10000FFGraphics{fb1000000 OK

{fb10000FFFeatures{fb1000000 Screen editor.

{fb10000FFTypical Duration{fb1000000 3 minutes

{fb10000FFBugs{fb1000000 On exit from the game, the mouse will only move in the horizontal direction - making the desktop unusable until you reboot.
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{fb10000FFAuthors{fb1000000 Robert Armes & Mark Syms

{fb10000FFPlot{fb1000000 A traditional PacMan game, but which multitasks. In standard resolution modes, the game window will automatically scroll to allow you to see the part of the maze that you're actually in at the time.

{fb10000FFPlayability{fb1000000 It's a little bit on the easy side, and the levels don't seem to get any more difficult. A skilled player might find that they get bored before they get killed. It's nice to see the proper PacMan scoring system, where the score for eating a ghost increases if you eat more than one ghost with one power pill.

{fb10000FFGraphics{fb1000000 Nice smooth movement in all screen modes.

{fb10000FFFeatures{fb1000000 High score table (saved to disk). Pause (actually the game always pauses if it loses the input focus, but there's also a proper pause option on the menu).

{fb10000FFTypical Duration{fb1000000 15 minutes

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{fb10000FFAuthor{fb1000000 David Wilkins

{fb10000FFPlot{fb1000000 Two patience games in one. A conversion from the BBC.

{fb10000FFPlayability{fb1000000 Game A is stan- dard patience. Game B is a rather trickier unusual pati- ence. The mouse operation is not very intuitive, but you can get used to it.

{fb10000FFGraphics{fb1000000 Very poor - well I suppose they were reasonable on the BBC micro.

{fb10000FFFeatures{fb1000000 None

{fb10000FFTypical Duration{fb1000000 2 minutes

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{fb10000FFAuthors{fb1000000 P. Johnston & 'ACE'

{fb10000FFPlot{fb1000000 Sophisticated breakout game. Several tokens appear which affect the gameplay in interesting ways.

{fb10000FFPlayability{fb1000000 Not bad, but it can get very tedious on some screens trying to hit the last normal brick when there is only a tiny gap between the invulnerable bricks.

{fb10000FFGraphics{fb1000000 Excellent.

{fb10000FFFeatures{fb1000000 One or two player option. Skip to any screen. 65 different screens. Infinite lives option.

{fb10000FFTypical Duration{fb1000000 Without infinite lives I can only last 2 minutes.
