{fh200AA00Quickie PD Game Reviews
{fb1000000
by Mike Williams


{fb1FF5555             SENWRANG

{fb10000FFAuthor{fb1000000 Tim Havenhand

{fb10000FFPlot{fb1000000 Senior Wrangler is a patience card game.

{fb10000FFPlayability{fb1000000 Senior Wrangler is a very difficult patience to complete.

{fb10000FFGraphics{fb1000000 OK

{fb10000FFFeatures{fb1000000 Multitasks.

{fb10000FFTypical Duration{fb1000000 3 minutes.


{fb1FF5555             SERPENT

{fb10000FFAuthor{fb1000000 Nicholas Metcalfe

{fb10000FFPlot{fb1000000 It's a fairly standard snake game. Guide your growing snake to the food without hitting a blocker or your own tail.

{fb10000FFPlayability{fb1000000 I find it a bit fast, even with cache off.

{fb10000FFGraphics{fb1000000 Fairly simple.

{fb10000FFFeatures{fb1000000 None

{fb10000FFTypical Duration{fb1000000 1 minute


{fb1FF5555             SHADOFIRE

{fb10000FFAuthor{fb1000000 Aaron
{sgs5
{fb10000FFPlot{fb1000000 Zap a couple of waves of aliens, then dodge a wave of asteroids.

{fb10000FFPlayability{fb1000000 Not very impressive. There's nothing here to hold the attention. The aliens aren't too difficult to zap, but every so often the asteroids line up in a pattern which leaves no possible avenue of escape.

{fb10000FFGraphics{fb1000000 Jerky. There is also a minimalist starfield - four lonely stars drift down the screen as you play.

{fb10000FFFeatures{fb1000000 High score table, not saved to disk.

{fb10000FFTypical Duration{fb1000000 3 minutes.


{fb1FF5555             SHOOTEM

{fb10000FFAuthor{fb1000000 Nomen Nostri

{fb10000FFPlot{fb1000000 Zap some aliens, then dodge a wave of asteroids. Whenever you miss an alien it reduces your shields. The aliens get faster.

{fb10000FFPlayability{fb1000000 Not very impressive. The optimum strategy seems to be to hold down the fire button and wave your ship around at random.

{fb10000FFGraphics{fb1000000 Simple. The aliens are smooth, but the asteroid field doesn't look quite right, there's a sort of double vision effect.

{fb10000FFFeatures{fb1000000 High score table, not saved to disk.

{fb10000FFTypical Duration{fb1000000 2 minutes.


{fb1FF5555             SHOOTEMUP
{sgs6
{fb10000FFAuthor{fb1000000 Lee McGinty

{fb10000FFPlot{fb1000000 A tiny version of Space Invaders on the iconbar.

{fb10000FFPlayability{fb1000000 This achieves much of the look and feel of the original Space Invaders, on a playing area about one centimetre square.

{fb10000FFGraphics{fb1000000 Microscopic

{fb10000FFFeatures{fb1000000 None

{fb10000FFTypical Duration{fb1000000 2 minutes.


{fb1FF5555             SHOOTUP
{sgs7
{fb10000FFAuthor{fb1000000 Gary Lee

{fb10000FFPlot{fb1000000 Zap the aliens. This time the aliens bounce off the walls. Each wave has one more alien than the last. Each time one touches you, your shields get drained slightly.

{fb10000FFPlayability{fb1000000 Not bad. The early screens are very easy, but things get pretty hectic after a while.

{fb10000FFGraphics{fb1000000 Very smooth indeed, even with dozens of aliens bouncing around.

{fb10000FFFeatures{fb1000000 None

{fb10000FFTypical Duration{fb1000000 3 minutes


