// TexParser generated script for MX engine v3.0



{
	"__TokenID__"   "INT"   <"-1">

	"EnableFog"     "BOOL"   <"0">

	"ClearScreen"      "BOOL"   <"0">
	//"Background"	   "STRING" <"bombeltxt.jpg">


	"ClearScreenColor" "VECTOR" <"0.2 0.2 0.3 0.0">
	"ConstFramerate"  "BOOL"   <"1">
	"FramerateFactor" "FLOAT"  <"16.0">
	"InitialCameraName"    "STRING" <"Camera01">
	"DisableVertexLighting"  "BOOL"   <"0">
	"InteractiveViewer"      "BOOL"   <"0">

        "UseBlur"                "BOOL"   <"1">
        "BlurTextureX"           "INT"    <"512">
        "BlurTextureY"           "INT"    <"512">
        "NumberOfJitters"        "INT"    <"4">

        "JITTAlpha_0"            "FLOAT"  <"0.33">
        "JITTOffsetX_0"          "FLOAT"  <"0.03">
        "JITTOffsetY_0"          "FLOAT"  <"0.03">
        "JITTSwirled_0"          "BOOL"   <"1">
        "JITTSwirlGridX_0"       "INT"    <"16">
        "JITTSwirlGridY_0"       "INT"    <"16">
        "JITTSwirlAngle_0"       "FLOAT"  <"0.03">

        "JITTAlpha_1"            "FLOAT"  <"0.33">
        "JITTOffsetX_1"          "FLOAT"  <"0.03">
        "JITTOffsetY_1"          "FLOAT"  <"0.03">
        "JITTSwirled_1"          "BOOL"   <"1">
        "JITTSwirlGridX_1"       "INT"    <"16">
        "JITTSwirlGridY_1"       "INT"    <"16">
        "JITTSwirlAngle_1"       "FLOAT"  <"0.06">

        "JITTAlpha_2"            "FLOAT"  <"0.33">
        "JITTOffsetX_2"          "FLOAT"  <"0.03">
        "JITTOffsetY_2"          "FLOAT"  <"0.03">
        "JITTSwirled_2"          "BOOL"   <"1">
        "JITTSwirlGridX_2"       "INT"    <"16">
        "JITTSwirlGridY_2"       "INT"    <"16">
        "JITTSwirlAngle_2"       "FLOAT"  <"0.09">

        "JITTAlpha_3"            "FLOAT"  <"0.33">
        "JITTOffsetX_3"          "FLOAT"  <"0.03">
        "JITTOffsetY_3"          "FLOAT"  <"0.03">
        "JITTSwirled_3"          "BOOL"   <"1">
        "JITTSwirlGridX_3"       "INT"    <"16">
        "JITTSwirlGridY_3"       "INT"    <"16">
        "JITTSwirlAngle_3"       "FLOAT"  <"0.12">

}
