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                                         7-8 of september, 2002 : date
                                          russia, rostov-on-don : place
                                   pc, zx, amiga  democlipparty : equipment

####### where? #############################################################

        paradox 2002 will be held at rostov-on-don, russia
	partyplace: Titanic nightclub
		    Beregovaya, 10
		    phone: +7(8-632)62-39-33

####### when? ##############################################################

    the party will start at 7 - 8 of september, 2002

###### how can I come to the party? ########################################

     by train: Bus N3, stop at "Buddenovskiy". Then go to the river Don.
     by plane: Ask someone how to come to the downtown.
	       You need the Buddenovsky. Then go to  the river Don

####### how much money do I need? ##########################################

   The entrance fee will cost nothing for you. But you need to reserve a 
   ticket, by filling a form. If you don't have a reserved ticket you won't
   be able to vote and you won't have a seat reserved specialy for you.
   If you want to have any infromation about hotel prices, etc, write to
   pdxteam@scene.org.ru
   
   For tickets reserving visit http://scene.org.ru/paradox/visitors.php
   
####### main rules #########################################################

    # No alcohol or drugs on the party place.
        # No smoking. You can smoke only in special places.
        # We are have no responsibility for your things.
        # If you'll brake something, you will pay for it.
        # We have rights to expulse trouble makers for party place.
        # We can always change this rules.
        # If you're coming to paradox 2002 then you agree with this rules.

####### competitions ######################################################

    # rules for all pc compos
      * all works must be created special for paradox 2002	

    # rules for pc demo/intro:
      * you can use 3d accelerator ( opengl / direct3d ).
      * demo/intro must exit by pressing 'escape'
      * there must be not just animation
      * all of pc demo/intro made for DOS must be runnable in DOS box
        in Windows XP

    # pc/amiga 512b intro
      * maximum size - 512 bytes

    # pc/amiga 4k intro
      * maximum size - 4096 bytes 

    # pc/amiga 64k intro
      * maximum size - 64 kB (65.536 bytes).
      * decompression time - not more then 5 minutes ;D   

    # pc/amiga demo compo:
      * maximum size - 12Mb in archive

    # multichannel ( traditional ) music compo:
      * maximum playing time - 4 mins
      * maximum size of module - 1.44 MB ( 3.5 floppy disk ziped )
      * formats - XM, IT, S3M, MOD
      * one author - one work
 
    # multichannel ( alternative ) music compo :
      * maximum playing time - 4 mins
      * maximum size of module - 1.44 MB ( 3.5 floppy disk ziped )
      * formats - XM, IT, S3M, MOD
      * one author - one work
 
    # mp3 music compo :
      * maximum playing time - 4 mins
      * one author - one work
 
    # 4 channel music compo :
      * maximum playing time - 4 mins
      * maximum size of module - 720kb ( 1 floppy 720k ziped )
      * formats - S3M, MOD
      * one author - one work

    # pixeled graphics compo :
      * maximum resolution - 1024x768x24
      * formats - GIF, JPG, BMP, PNG, TGA
      * no scanned graphics
      * no author/group names or logos on the artwork
      * one author - 2 works maximum

    # rendered graphics compo :
      * maximum resolution - 1024x768x24
      * formats - GIF, JPG, IFF, LBM, TGA
      * no scanned graphics
      * no author/group names or logos on the artwork
      * one author - 2 works maximum

    # wild graphics :
      * maximum resolution - 1024x768x24
      * formats - GIF, JPG, BMP, TGA, PNG
      * no full-scanned graphics
      * no author/group names or logos on the artwork
      * no restrictions for graphics software
      * one author - two works maximum

    # animation compo
      * demonstration time - 15 mins
      * formats: AVI, MPG, MOV ( Qtime 4.0 )
      * your animation can be on VHS videocassete (PAL/SECAM format)

    # wild compo
      * the main rule is that there is no rules
      * you must take all necessary hardware and software
      * the work can be made not only on pc

    # web design compo
      * task: paradox website creation
      * size in archive - not more then 500kb
      * we will use internet explorer 6.0 for view
      * you can use flash

    # pc 100k game compo
      * size in archive - not more then 100kb
      * demonstration time - 5 mins
      * the game must run in demonstration mode 
        that must start right after the game starts

    # surprise compos
      * different compos, realtime compos, coca-cola drinking compo
        etc

    # zx game compo
      * game size - the standart tr-dos disk
      * the game must work on the Pentagon 512kb
      * talk with organizers about demonstration time

    # zx gfx compo
      * resolution - 256x192 pixels, 6912 bytes.
      * no scanned works or conversions
      * you must have some prerelease versions of your work
      * no author/group logos on the work.

    # zx ay music compo
      * maximum module size - 16384 bytes 
      * the module must be compiled with player to address 49152(#c000).
      * maximum time of playing - 3 mins
      * the music must not be cycled

    # zx digital music compo for covox/soundrive
      * the module must be compiled with basic loader
      * maximum memory size - 512kb (Pentagon (#7ffd) standart)
      * no ay use
      * maximum time of playing - 3 mins
      * the music must not be cycled

    # zx 4 kb intro compo
      * maximum intro size - 4096 bytes(without basic loader).
      * demonstration time - not more then 3 mins
      * you can use any area of 128's memory
      * the intro must not be cycled
      * the basic loader example:
        1 randomize usr 15619: rem: load "xxxxxxxx"code adress
        2 randomize usr adress
        where: xxxxxxx - name of code block on the disk,
        adress  - address of intro start and loading.
        !!!no more data in loader!!!

    # zx demo compo
      * it can be any size you want, but if its more then one disk, your demo
        must ask to insert next disk
      * maximum demonstration time - 15 mins
      * you can use any area of 512s memory (Pentagon (#7ffd) standart)
      * it will be fine if demo will have setup for other standarts
      * you can use any loader
      * the demo must not be cycled
      * you can use animation, but it must not be only animation without 
            anything else

    # rules for all zx compos
      * only one work from author, in demo compo can be two works from group 
      * usage of 16kb cache allowed
      * usage of turbo allowed
      * usage of covox(#fb)/soundrive allowed
      * all works must be on standart tr-dos 5.25 or 3.5 disks, 
        without protection or not standart length sectors
      * all works must be created special for paradox 2002
      * works that were created for any others parties, or releases before, except
            paradox2002 invitation, will be not allowed 


    You must register your work because of preselect. If your work is not done
    yet, register it too.

    All works for paradox 2002 must be uploaded to ftp:
    ftp://w3put.aaanet.ru
    login    : paradox
    password : paradox

    Also you must fill this form and put it to archive with your work 

    --- cut here -----------------------------------------------------------
     *Name of competitor(s):
     *Name of group(s)     :
     *Name of entry        :

     Competition (select one):

     [ ] PC demo
     [ ] PC 64Kb intro
     [ ] PC 4Kb intro
     [ ] Pixeled (Handdrawn) graphics
     [ ] Rendered graphics
     [ ] Multichannel traditional music
     [ ] Multichannel alternative music
     [ ] MP3 music
     [ ] 4-chnl music
     [ ] Animation
     [ ] Web design
     [ ] PC 100kb Game compo
     [ ] Wild
     [ ] Zx demo
     [ ] Zx 4kb intro
     [ ] Zx music
     [ ] Other ( name it ) :

     Contact information (e-mail):
     Using hardware accelerated 3D (demo/intro)? (yes/no):
     Additional remarks:

   --- end here -----------------------------------------------------------

####### prices #############################################################

    Prices: Hardware, cash, diplomas.
    Prices will NOT be send via mail.

####### hardware ###########################################################

    # PC    : P4-1800Mhz, 512mb, GeForce3, SB, WindowsXP, DirectX 8.1
    # ZX    : Pentagon 2++, 3.5 mhz, turbo mode 7.0 mhz, 512kb RAM, AY-8910,
              Covox or soundrive, Cash 16kb, kempston mouse, 3.5 & 5.25 fdd
    # Amiga : Commodore Amiga 1200, Blizzard IV 030@50Mhz, FPU,
              2mb chip + 32mb fast ram, OS 3.9(bb2).

####### contact ############################################################

   You can find all information on our web site at http://party.paradox.ru

   # mail:

    warhawk_trex@mailru.com (2:5061/105.55) - pc platform & compo rules
    twinzen@artcore.ru                      - organization questions
    klim_cm@mailru.com      (2:5061/33.40)  - zx platform

   # phone :

    +7 8632 43-26-18   - Alexey ( compos, etc )
    +7 8632 99-98-07   - Kirill ( organization )

####### sponsors and organizers ###########################################

   # Sponsors:
    * AAA-Internet ISP  - http://www.aaanet.ru
    * ArtCore           - http://www.artcore.ru

   # Information support:
    * http://scene.org.ru
    * www.technodrive.ru
    * Radio "Europe Plus"
    * Radio "Hit-FM"
    * "Radio7"

   # Organizers:
    * T-Rex             - http://www.t-rex.org
    * Energy Group
    * Critical Mass
    * Omega Hackers Group
###########################################################################

v. 20/08/2002                       Welcome. We guarantee you a good party!
