
        -------------------------
        shine on - cls retro.
        64kb intro at jumper 1999
        -------------------------

        code - Gekko
        music - Beatmaster
        modelling - Wad

        mxmplay - Niklas Beisert
        upx - Lszl Molnr, Markus Oberhumer
        dos4gw stub - QA Software




        So, that was our last intro.
        We got the idea on Wednesday afternoon, and by Saturday
        morning it was ready. Beatmaster composed the music
        at Wednesday night, Wad created the scenes
        at Friday night and I (Gekko) have been coding
        constantly for three days.
        It was a real hurry, wasn't it? ;)


        The party version has a stupid minimal engine.
        It needs DOS4GW.EXE in the path.
        It is GUS only and runs only in 320x240x32 banked.
        If it returns without a message, try again with UNIVBE.
        Sometimes it forgets to set back to textmode when it
        quits... You needn't restart then, it is back at DOS.
        You can type DN or whatever and everything will work.
        It doesn't work in Windows DOS box
        (the intro slows down, and the music is played wrongly).
        It is also quite slow because the C parts are compiled
        with Watcom C which creates slow code.

        Well, I know it's not so nice this way; I'll put
        together a final Windows'95 version in a few days.
        That will rock :)




        Code and Light Sorcerers
        were:

        gekko - programming gekkouno@hotmail.com
        wad - 3d modelling wad@netchicken.hu
        beatmaster - music bmaster@elender.hu

        cls.hu@usa.net
        abacus.mad.hu/cls (sometimes :)
