ST4 file format specification as used for 64k intros made with the SquoQuo intro engine
(c)2k2 by Hopper/SquoQuo
Version: 02/12/28

This file format is used to store animation sequences. It holds the IDs and time signatures
for animation phases defined in a corresponding SA4 file. Use Scene3DStudio.animateSequence
to run through the animation phases. This procedure itself will make calls to
Scene3DStudio.animateGlobal as described in SA4 file format description.



//// File format description \\\\
=================================

Each word/short int value is 16bit LSB first

bytes	description
===================
2	number of animation steps
n*x	<animation steps>

for each <animation step>:
==========================
2	delta time since last step (the sum of all delta values gives the length of the whole
	animation, so the length of this single step is delta/sum(deltas)*length where length
	is the length of the corresponding part holding Scene3DStudio.animateSequence in the 
	project file
2	ID of the target animation phase