
   ______       ___________ __________ ___________ ____________ ___________
 _/      |    _/           |          |           |            |           |
 |       |    |     _______|   _______|    _______|   _____    |______     |
 |       |    |     |__ |      | _____     |__  |     |    |   |___   |    |
 |       | ___|__   |___|__    |___|  |    |____|_    | ___|   |   | _|    |
 |       |/      |         |          |           |   ||       |   ||      |
 |       |       |         |          |           |   ||       |   ||      |
 |               |         |          |           |   ||       |           |
 |______________/_________/__________/___________/___/ |______/___________/ 
     _____________ _________ __________ _______ ___________ _____________    
   _/             |         |          |       |           |             |   
   |_________     |  _______|  ________|______/     _______|   _____     |     
     _____   |    |  |__  |_   |_______ ______|__   | ___|_    |    |    |   
   _/     | _|    |  |______\_____     |         |  |___|  |   | ___|    | 
   |      ||      |         |          |         |         |   ||        | 
   |      ||      |         |          |         |         |   ||        | 
   |              |         |          |         |         |   ||        |
   |_____________/_________/__________/_________/_________/___/ |_______/Sam
									[Imp]
   Informationfile ver. 1.22 Monday, September 5rd
   -published with the WARP megademo, first presented at the Assembly '94
    in Helsinki, Finland 7th of August

==[1]===================================================================[1]==
==[CONTENTS]=================================================================

   Page 1   :  Contents
   Page 2   :  Introduction, General information
   Page 3   :  Foundation, The story so far
   Page 4   :  Members and jobs
   Page 5   :  Legend Design official release list
   Page 6   :  Ways to contact us, addresses to do so
   Page 7   :  List of distribution sites all over the world
   Page 8   :  Legal disclaimer
   Page 9   :  Group greetings
   Page 10  :  Last minute notes concerning the release
   Page 11  :  Files included in this package

==[2]===================================================================[2]==
==[INTRODUCTION]=============================================================

   This file  informs you  about LEGENd DESIGN,  from the  very beginning,
   foundation, members and projects, ways to get in touch, up to last min-
   ute notes.

   Well, LEGEND DESIGN is  a german  group dedicated  to making demos, and
   intros, actually all these things, you hopefully appreciate. Further we
   do  not deny  to take on commercial  projects, just  the way most other
   demogroups do.
   Currently the group consists of nine people ageing from 17 to 23 years.
   Our occupation, besides the  notorious computer works, vary  from going
   to school, to studying.
   Anyway, this is not a matter  to be discussed here, so we  will concen-
   trate on more important matters and topics concerning the group itself.


==[3]===================================================================[3]==
==[FOUNDATION, STORY SO FAR]=================================================

   Founded  in the  summer '92 by  Pit Bull, Centauri and Alpha, who  left
   the group some time later, we emerged from a former PC demogroup called
   THE CULT. Shortly after this, the first release was done. Nothing spec-
   tecular, nevertheless a step in the right direction. The CHROMA DYNAMIX
   has been a  dentro for  the next  production. This dentro featured some
   nice texts, shadebobs and soundblaster support. Actually  this were our
   first tries doing some VGA and Soundblaster programming.
   A friend  of  Pit Bull,  Steam, joined some time after, dragging Stain-
   less Steel and Endless Creation with him.
   Being  reinforced with  these  members, we  were able to start the next
   production.
   The  DIGITAL MATRIX megademo  has been released in late 93. The release
   had to be delayed for quite some time due to  Pit Bull's and Centauri's
   military  services by that  time. This demo, nevertheless, became quite
   popular. It featured some more advanced technics, like landscape scrol-
   lers, nice graphics and fine music for soundblaster owners.
   After the Party III in Denmark, Avatar and Nomad joined the group.
   Following the  megademo was a BBSTRO for  our board, the  Golden Image.
   Not being a real  big thing, it nevertheless contained some nice shaded
   3d objects. This project was not supposed to earn prices, it served its
   purpose well, though.
   The next big project, a GUS replay routine has been published through a
   modplayer called TRIPLE-S. The modplayer presented some features really
   new by that time. It contained shuffle and introduction play of several
   modfiles as well as a multifunctional file door.
   A nice friendship resulted in one more member, called Sir Ozzy.
   The current  production, WARP, took  hold of nearly  all members, being
   the most complex production up to date.
   The  WARP megademo, features gouraud and phong shading, a vector world,
   texture  mapping , hicolor  plasma and Gravis Ultrasound support.  This
   project  has been a  big step  forward, compared to the releases in the
   past.


==[4]===================================================================[4]==
==[MEMBERS, JOBS]============================================================

   This  section lists  the current  members of  LEGENd DESIGN along  with
   their status and duties concerning the group. The  listing belows corr-
   esponds to the member joined the group.

     Thomas Molitor        a.k.a   Pit Bull          : Coding, PR
     Alexander Lenhardt    a.k.a   Centauri          : Coding
     Joey Barwick          a.k.a   Stainless Steel   : Musician, Sysop
     Mark Heil             a.k.a   Endless Creation  : Arts
     Marc Limburg          a.k.a   Steam             : Musician
     Michael Diefenthaeler a.k.a   Brian             : Sysop, PR
     Eric Sommerlade       a.k.a   Avatar            : Coding
     Hendrik Steffen       a.k.a   Nomad             : Coding
     Frank Langner         a.k.a   Sir Ozzy          : 3D, Rendering
   
   If you think, you could be of some use for us, feel free to contact one
   of us, call one of our boards, or send an e-mail to one of the address-
   es  listed later on. Actually we are on the lookout for graphic artists
   and musicians.


==[5]===================================================================[5]==
==[RELEASES SO FAR]==========================================================

   These are our official releases up to date.
   Some other  files may be  found on some mailboxes or ftps around. These
   files, not listed below, are non official releases, thus, please do not
   spread them any further, or even better, try to delete them.
   The listed ftp site is just an  example of  where to  get the releases.
   They should, nevertheless, be found on others, too.

   CHROMA DYNAMIX    (late  1992)  (300k)   - Dentro for Digital Matrix
    -(ld-cdx.zip)                   available on : ftp.eng.ufl.edu

   LD-PLASMA         (mid   1993)  (150k)   - Plasma cubes and routines
    -(ld-plasm.zip)                 available on : ftp.eng.ufl.edu

   DIGITAL MATRIX    (late  1993)  (1,2mb)  - Megademo
    -(ld-dm.zip or dm.zip)          available on : ftp.eng.ufl.edu

   BBStro            (early 1994)  (40k)    - Bbstro for Golden Image
    -(ld-bbstro.zip)                available on : ftp.eng.ufl.edu

   TRIPLE-S          (early 1994)  (50k)    - GUS modplayer
    -(ld-sss10.zip or sss10.zip)    available on : ftp.eng.ufl.edu

   WARP              (mid   1994)  (2,8mb)  - Megademo
    -(ld-warp1.zip, ld-warp2.zip)   available on : ftp.eng.ufl.edu

                                  
==[6]===================================================================[6]==
==[WAYS TO CONTACT US]=======================================================

  You  might wish to  get in contact  with us, for various reasons. Either
  questions, or other desires. The  addresses listed  below are  vaild for
  all contacting business, including commercial interessts.
  The  preferred way to  get in touch  with us, is by Internet or Mailbox,
  the mailing addresses are listed, though, for those of you, not  able to
  access one of the other methods mentioned above.

  ==[Mailing addresses]==

        Thomas Molitor (Pit Bull)           Eric Sommerlade (Avatar)
        Hegelstrasse 42                     Elsaesser Strasse 27b
        63303 Dreieich                      22049 Hamburg
        Phone : +49 6103 699928             Phone : +49 40 6523819

        Joey Barwick (Stainless Steel)      Alexander Lehnhardt (Centauri)
        Jahnstrasse 2                       Am Spitzenpfad 10
        63263 Neu-Isenburg                  63303 Dreieich
        Phone : +49 6102 22480              Phone : +49 6103 87923

        Karsten Rohrbach (Alpha/AXL)        Michael Diefenthaeler (Brian)
        Luisenstrasse 16                    Taunusstrasse 1
        63303 Dreieich                      61184 Karben
        Phone :  +49 6103 939718            Phone : +49 6039 45387

   ==[Internet addresses]==

        molitor@rbi.informatik.uni-frankfurt.de  (Pit Bull)
        avatar@ponton.hanse.de                   (Avatar)

   ==[Mailbox]==

       Golden Image (Legend Design, Xography, Deep Space WHQ)        
 
       +49 6039 46124 (Zyxel)      Nets: DGi: 68:490/13
       +49 6039 45756 (Vfast)            GSN: 864/490/13  

       Castle of Illusion (Legend Design private HQ)

       +49 6102 22480 (v32 bis)
       +49 6102 17153 (USR HST)

==[7]===================================================================[7]==
==[DISTRIBUTION SITES]=======================================================

   All of  our above releases should be available  on one of the following
   bulletin board  systems all around the world.
   (Listed in alphabetical order)

    A.C.E              (3)   Gandalf       +33  145 887 548   (France)
    Data Connection    (2)   Ryan Cramer   +1   703 506 8598  (America)
    Genesis            (5)   McGarret      +32  224 534 98    (Belgium)
    Imagina            (1)   -?-           +1   418 628 3867  (Canada)
    Magican            (1)   Byte & Fish   +49  421 484 1163  (Germany)
    Megaverse          (1)   DGT           +30  612 770 89    (Greece)
    Phoenix rising     (2)   Phoenix       +1   806 655 0712  (America)
    Pointbreak         (5)   Lord Cyrix    +32  114 369 25    (Belgium)
    Quality Concept    (1)   Matador       +54  177 776 74    (Argentina)
    Side FX            (1)   Killer Loop   +39  755 725 175   (Italy)
    Soul Asylum        (2)   Fear          +358 050 550 41    (Finland)
    Stairway to Heaven (1)   Bionic        +45  747 263 03    (Denmark)
    Supreme Court      (1)   Steel         +31  165 051 850   (Holland)
    Wasted Image       (1)   Noctornus     +1   409 839 4525  (America)
    Wonderland         (1)   Pfusuus       +41  644 730 46    (Switzerland)


==[8]===================================================================[8]==
==[DISCLAIMER]===============================================================

   WARP, copyright 1994 by LEGEND DESIGN,

   This software  is provided "as is" without warranty of any kind, either
   expressed  nor  implied, including, but  not limited  to, warranties of
   merchantability and fitness for  a particular purpose. In no event will
   any of the authors or copyright  holders be liable for any damages cau-
   sed by the use, or inability to use, of this demonstration.

   The WARP demo may be freely distributed as  long as no money is charged
   for it, no  modifications to  the distribution package  are made and no
   attempt is made to restrict further copying, distribution  and using of
   the WARP demonstration. If you  have problems  with this, or do not un-
   derstand this, contact us.

   Special note to public domain distributors:
   This  demonstration  MUST NOT  be put on  CD or  any other distribution
   package, until a special agreement with Legend Design  is made. To  get
   your  permission, you too, should contact us !


==[9]===================================================================[9]==
==[GROUP GREETINGS IN ALPHABETICAL ORDER]====================================

   - Admire - Advanced Gravis - Anarchy PC - Axellerator Logics - Blank -
    - Cybernetic Dreams - Deus -  Distorsion - Dust -  Extreme - Five -
    - Future Crew - Gollum - Hypernova - Hemoroids - Iguana - Infiny -
    - Impact Studios - Imphobia/Cascada - Infiny - K.L.F - Majic 12 -
    - Mental Design - Native Force -  Phantom Design - Psychic Monks -
       - Psychosquad - Radical Rythms - Razor 1911 - Renaissance -
        - Shadow Productions - Soft One Productions -  Sonic PC -
      - Surprise Productions -  Synergy Design - The Coexistence -
    - Tran Productions - Triton - Valhalla - Xography - Zool Design -
    

==[10]==================================================================[10]=
==[LAST MINUTE NOTES]========================================================

  Special thanks fly out to :
  - The K.L.F crew for some great help during the production of WARP
  - Advanced Gravis (John Smith) for his little present.
  - T. Sweeny (Epic Megagames) for the really big hamburger ...
  - Avatars mom for enduring us one whole week before the assembly, we
    are a lousy bunch :)

  The Party compo version  was made in a real  hurry, so it's not  working
  perfectly in some cases. The final  version, on the other hand will fea-
  ture some more effects, a nice storyboard along with some additional im-
  provements


==[11]==================================================================[11]=
==[FILES INCLUDED]===========================================================

Here is a listing  of the files included in the  official WARP release. If
there's something altered or missing, do not bother to contact us !

         -[Name]-            -[Size]-            -[Date]-

          Warp.exe            25665 bytes         07-09-94
          Warp.ovl            3038188 bytes       07-09-94
          Warp.doc            7705 bytes          07-09-94
          Config.exe          6917 bytes          07-09-94
          -(ld)-.nfo          14951 bytes         07-09-94
          File_id.diz         345 bytes           07-09-94
          Imag­ne.exe         5513 bytes          22-08-94

==[END OF TEXT]=================================================[bri/ld '94]=
