                              Other Dimension
                              ---------------
                               MidNight Moon
   
   This is MNM's contribution to the demo competition at Assembly'94.

                Credits:
        Code .......... Tremor
        Graphics ...... Tremor
        Music ......... Tremor
        Music Player .. Tremor
   
   Recommended a fast 486 machine(386 required), a fast VGA and UltraSound. 
   About 583000 bytes of base memory needed.
   Some parts looks VERY bad in slow 386's(like the torus part and the vector
   town).

   My music player checks UltraSound's configuration from the ULTRASND
   environment variable. If you have problems with UltraSound check that
   there's not any spaces in the variable, for example:

        ULTRASND= 240,3,3,11,5       incorrect
        ULTRASND=240,3,3,11 ,5       incorrect
        ULTRASND=240,3,3,11,5        correct

   If you have a 386 machine and Sound Blaster, try selecting low mixing
   rate or no sound.
   
   Join MidNight Moon! It was very hard to do the whole demo by myself,
   because I'm coder, not graphics artist or musician. That's why the demo
   doesn't contain so much bitmap pictures. And "the music" was VERY hard
   to do.

   To join, write to address:

   Allan Permki
   Permentie 10
   62300 Hrm
   Finland

   with some proofs of your skills(bitmap pictures,songs).


                                                                Tremor
