
MATRIX DEMO

 A simple little animation, like flying over an infinite tiled plane.
 Basically this is the floor effect from Doom (though I'd just like to
point out that the original implementation of this (on an Acorn Archimedes)
was done long before anyone ever realised you could use a PC for playing
games, let alone writing Doom!)

 Files:
  README.TXT     - You're reading it
  MATRIX.EXE     - The demo
  TILEPICS.LZH   - Some alternative (digitised) tile patterns
   PICDEMO.BAT    - Prog to set Matrix to run with new tiles
   CAT.*          - Picture of disgustingly cute cat (cut from MIRRI3.JPG)
   LI.*           - Picture "Li II" by H R Giger (originally LI_II.JPG)
  SOURCE.LZH     - Complete source code
   *.C, *.ASM, MAKEFILE, etc.

 And in case anyone's wondering, yes, the name Matrix is from "Neuromancer"
(sorry for being predictable!) - the demo was inspired by the cover of the
paperback edition I was reading.

 Thanks to Matt Spinner for more help on the original incarnation of this
demo than any sane person would've offered.

 The code here is all freeware. Be nice to it!


Simon Hern (22 Harrington Drive, Bedford, MK41 8DB, England)
(July 1990, August 1993, September 1994, June 1995)
