

		     Quest for Glory 4 - Map & Hints
		     

                                                          Ŀ
                 Map of Mordavia                          Gypsy 
                     by John Zer                          Camp 
                                              Ĵ
                                                              
                                                              
         Ŀ      Ŀ                 
         Castle       Town                          
                                                    
             Ĵ          Ŀ
                                 Cement                  
                                 ery                     
                       Ĵ
                                       Leshy             
                                                         
                     
                                       Erana'      
                                       Garden      
              Ŀ
                                                        
                                                        
                Ĵ
                          Elder                         
   Lake                   bury                          
      Ĵ          Ĵ
                                               Baba       
                                               Yaga  bush 
           Ŀ      
                      Stone  Cave
                      Monum.     <-- Start from here
                

   Now, I'll give you some hints. Note, that I was playing this game as a
 Wizard, so some things may not apply to you.

  In the town, in Dr.Cranium's house
   First, use the machine, to identify the (baby) antwerp (At the question: ah,
   you're trying to..., press No (2 times), and at the antwerp press Yes) Next,
   use the sandwitch you bought in the shop on the machine. The machine will
   trap the baby antwerp... Open the door on the left, and get the key with the
   antwerp (recommendation: Turbo=OFF). Now, open the door in front of you, in
   the back, by solving the puzzle. You're in.

  Adventurer's Guild
   To get the key to the guild: Talk to the Burgomeister, but first, go into
   his house. Ask about Adventurer's guild, and he will give you the key.In the
   guild, there's an excercise machine (rope & two buckets), use that, rest for
   a while, use it again. Repeat this, until the prog says, that you have done
   enough excercising for today. Come back the next day, put a weight in the
   buckets, and repeat the excercising procedure. After a some days, there will
   be no more weights left. By the way, this excercising will raise your
   strength (which you will need!). Other things you can do here are: Read the
   book on the table, Sign it, read books on the shelf (you'll need to do this,
   to identify Leshy). There's also a secret door above the shelf, and some
   hooks to the right of the shelf (these are supposed to open the secret door
   -- but I haven't figured out this yet), and there's a sword to the left of
   the shelf, in a case that says: 'Break glass in emergency only' -- no idea
   yet).
   
  At the lake
   Give some flowers to the Rusalka, but don't go into the water! You can then
   talk to her.

  In Erana's Garden
   You can't seem to be able to get a fruit from the tree -- try the 'Fetch'
   spell, it'll work. In the lamp, you can find 30 crowns.
   
  When everybody's looking for Igor
   Go to the cementery, pull up the tombstone, as Igor is under it.

  The crypt & the key
   After you saved Igor, you can talk to him about the key, and he will give it
   to you. Open the crypt with the key. Inside it, on the left half, on the
   floor, there's a crest. Use the hand on it, solve it, then use the key to
   open a secret door on the right side -- the path will lead to the Castle.

  In the castle, when you hear something behind the door
   Use the oil, and the door won't squeak.

  To get to Baba Yaga's place
   Go to the place that is right of Baba Yaga's (indicated with 'bush'),
   cast open on bush, and then just go left.

  Monastery
   Go in, using the Dark One Sign in the door, then cast 'Fire' spell on
   the hexapus which is above the fireplace, therefore kill it, and push
   one of the slabs which are in the fireplace. A secret door opens.
   Inside, drink the stuff from the great barrel. Also, if you're powerful
   enough, you can force open the top of the desk, but watch out, it will
   poison you (for a period of time).

  Gypsy camp
   After you saved Igor (and thereby, the gypsy), you will be let in here,
   and you can have your fortune told for some money.

  Elderbury bush
   This is a bush that has tentacles, and it can wound you. So, to get the
   berries, you first need to cast a 'Force Bolt' spell, then a 'Fetch' spell
   on the fallen branch. You then have the berries.

								John Zer
